在MotionEvent中有两个事件值得注意一下,分别是ACTION_DOWN和ACTION_POINTER_DOWN。
ACTION_DOWN:这个很好理解,当屏幕检测到有手指按下之后就触发到这个事件。
ACTION_POINTER_DOWN:这个是实现多点的关键,当屏幕检测到有多个手指同时按下之后,就触发了这个事件。
通过getAction()可以获得当前屏幕的事件类型:ACTION_DOWN, ACTION_MOVE, ACTION_UP, or ACTION_CANCEL。但是如果像获得如上的ACTION_POINTER_DOWN,则得和ACTION_MASK相与才能得到ACTION_POINTER_DOWN事件。
所以我们运用一个switch-case结构就可以实现对图片进行拖拽或缩放,而缩放的只要思想是在移动的过程中计算两个点之间的距离,然后再进行缩放。
多点触摸是可以的,还是用OnTouchListener。
单点触摸取得坐标的时候一般都用event.getX()和event.getY()。
其实还有一组方法,
event.getX(int pointerIndex)和event.getY(int pointerIndex),
看参数就知道怎么用了吧。
在onTouch(View v, MotionEvent event)的里面,
switch (event.getAction() & MotionEvent.ACTION_MASK)
{
case MotionEvent.ACTION_DOWN:
//单点模式
case MotionEvent.ACTION_POINTER_DOWN:
//计算当前点和前一个DOWN点之间的距离,超过一定范围可以认为是多点模式
case MotionEvent.ACTION_MOVE:
//多点模式时,计算两点距离,通过与第一次的计算值的比例,得到缩放比例
//单点模式时,计算移动距离,设置LayoutParams
case MotionEvent.ACTION_POINTER_UP:
//重置掉多点模式和记录的距离等等
case MotionEvent.ACTION_UP:
//处理单点模式,计算移动距离,设置LayoutParams
}
-
@Override -
public boolean onTouch(View v, MotionEvent event) { -
ImageView view = (ImageView) v; -
dumpEvent(event); -
// Handle touch events here... -
switch (event.getAction() & MotionEvent.ACTION_MASK) { -
case MotionEvent.ACTION_DOWN: -
matrix.set(view.getImageMatrix()); -
savedMatrix.set(matrix); -
start.set(event.getX(), event.getY()); -
//Log.d(TAG, "mode=DRAG"); -
mode = DRAG; -
//Log.d(TAG, "mode=NONE"); -
break; -
case MotionEvent.ACTION_POINTER_DOWN: -
oldDist = spacing(event); -
//Log.d(TAG, "oldDist=" + oldDist); -
if (oldDist > 10f) { -
savedMatrix.set(matrix); -
midPoint(mid, event); -
mode = ZOOM; -
//Log.d(TAG, "mode=ZOOM"); -
}// ACTION_DOWN, ACTION_MOVE, ACTION_UP, or ACTION_CANCEL. -
break; -
case MotionEvent.ACTION_UP: -
case MotionEvent.ACTION_POINTER_UP: -
mode = NONE; -
break; -
case MotionEvent.ACTION_MOVE: -
if (mode == DRAG) { -
// ... -
matrix.set(savedMatrix); -
matrix.postTranslate(event.getX() - start.x, event.getY() -
- start.y); -
} else if (mode == ZOOM) { -
float newDist = spacing(event); -
//Log.d(TAG, "newDist=" + newDist); -
if (newDist > 10f) { -
matrix.set(savedMatrix); -
float scale = newDist / oldDist; -
matrix.postScale(scale, scale, mid.x, mid.y); -
} -
} -
break; -
} -
view.setImageMatrix(matrix); -
return true; // indicate event was handled -
} -
private void dumpEvent(MotionEvent event) { -
String names[] = { "DOWN", "UP", "MOVE", "CANCEL", "OUTSIDE", -
"POINTER_DOWN", "POINTER_UP", "7?", "8?", "9?" }; -
StringBuilder sb = new StringBuilder(); -
int action = event.getAction(); -
int actionCode = action & MotionEvent.ACTION_MASK; -
sb.append("event ACTION_").append(names[actionCode]); -
if (actionCode == MotionEvent.ACTION_POINTER_DOWN -
|| actionCode == MotionEvent.ACTION_POINTER_UP) { -
sb.append("(pid ").append( -
action >> MotionEvent.ACTION_POINTER_ID_SHIFT); -
sb.append(")"); -
} -
sb.append("["); -
for (int i = 0; i < event.getPointerCount(); i++) { -
sb.append("#").append(i); -
sb.append("(pid ").append(event.getPointerId(i)); -
sb.append(")=").append((int) event.getX(i)); -
sb.append(",").append((int) event.getY(i)); -
if (i + 1 < event.getPointerCount()) -
sb.append(";"); -
} -
sb.append("]"); -
//Log.d(TAG, sb.toString()); -
}
复制代码
求两点间距离:
- private float spacing(MotionEvent event) {
-
float x = event.getX(0) - event.getX(1); -
float y = event.getY(0) - event.getY(1); -
return FloatMath.sqrt(x * x + y * y); -
}
复
求两点间中点:
-
private void midPoint(PointF point, MotionEvent event) { -
float x = event.getX(0) + event.getX(1); -
float y = event.getY(0) + event.getY(1); -
point.set(x/2, y/2); -
}
always sent to the same view that was picked during the initial ACTION_DOWN unless a parent intercepts the event stream for some reason. If a parent intercepts a child's event stream, the child will get ACTION_CANCEL.