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2013年08月23日 ⁄ 综合 ⁄ 共 4250字 ⁄ 字号 评论关闭
   
 
 
   
•  Table of Contents
 

Table of Contents

    Copyright
    The C++ In-Depth Series
      Titles in the Series
    Preface
    Acknowledgments
      Dave's Acknowledgments
      Aleksey's Acknowledgments
    Making the Most of This Book
      Supplementary Material
      Trying It Out
    Chapter 1.  Introduction
      Section 1.1.  Getting Started
      Section 1.2.  So What's a Metaprogram?
      Section 1.3.  Metaprogramming in the Host Language
      Section 1.4.  Metaprogramming in C++
      Section 1.5.  Why Metaprogramming?
      Section 1.6.  When Metaprogramming?
      Section 1.7.  Why a Metaprogramming Library?
    Chapter 2.  Traits and Type Manipulation
      Section 2.1.  Type Associations
      Section 2.2.  Metafunctions
      Section 2.3.  Numerical Metafunctions
      Section 2.4.  Making Choices at Compile Time
      Section 2.5.  A Brief Tour of the Boost Type Traits Library
      Section 2.6.  Nullary Metafunctions
      Section 2.7.  Metafunction Definition
      Section 2.8.  History
      Section 2.9.  Details
      Section 2.10.  Exercises
    Chapter 3.  A Deeper Look at Metafunctions
      Section 3.1.  Dimensional Analysis
      Section 3.2.  Higher-Order Metafunctions
      Section 3.3.  Handling Placeholders
      Section 3.4.  More Lambda Capabilities
      Section 3.5.  Lambda Details
      Section 3.6.  Details
      Section 3.7.  Exercises
    Chapter 4.  Integral Type Wrappers and Operations
      Section 4.1.  Boolean Wrappers and Operations
      Section 4.2.  Integer Wrappers and Operations
      Section 4.3.  Exercises
    Chapter 5.  Sequences and Iterators
      Section 5.1.  Concepts
      Section 5.2.  Sequences and Algorithms
      Section 5.3.  Iterators
      Section 5.4.  Iterator Concepts
      Section 5.5.  Sequence Concepts
      Section 5.6.  Sequence Equality
      Section 5.7.  Intrinsic Sequence Operations
      Section 5.8.  Sequence Classes
      Section 5.9.  Integral Sequence Wrappers
      Section 5.10.  Sequence Derivation
      Section 5.11.  Writing Your Own Sequence
      Section 5.12.  Details
      Section 5.13.  Exercises
    Chapter 6.  Algorithms
      Section 6.1.  Algorithms, Idioms, Reuse, and Abstraction
      Section 6.2.  Algorithms in the MPL
      Section 6.3.  Inserters
      Section 6.4.  Fundamental Sequence Algorithms
      Section 6.5.  Querying Algorithms
      Section 6.6.  Sequence Building Algorithms
      Section 6.7.  Writing Your Own Algorithms
      Section 6.8.  Details
      Section 6.9.  Exercises
    Chapter 7.  Views and Iterator Adaptors
      Section 7.1.  A Few Examples
      Section 7.2.  View Concept
      Section 7.3.  Iterator Adaptors
      Section 7.4.  Writing Your Own View
      Section 7.5.  History
      Section 7.6.  Exercises
    Chapter 8.  Diagnostics
      Section 8.1.  Debugging the Error Novel
      Section 8.2.  Using Tools for Diagnostic Analysis
      Section 8.3.  Intentional Diagnostic Generation
      Section 8.4.  History
      Section 8.5.  Details
      Section 8.6.  Exercises
    Chapter 9.  Crossing the Compile-Time/Runtime Boundary
      Section 9.1.  for_each
      Section 9.2.  Implementation Selection
      Section 9.3.  Object Generators
      Section 9.4.  Structure Selection
      Section 9.5.  Class Composition
      Section 9.6.  (Member) Function Pointers as Template Arguments
      Section 9.7.  Type Erasure
      Section 9.8.  The Curiously Recurring Template Pattern
      Section 9.9.  Explicitly Managing the Overload Set
      Section 9.10.  The "sizeof Trick"
      Section 9.11.  Summary
      Section 9.12.  Exercises
    Chapter 10.  Domain-Specific Embedded Languages
      Section 10.1.  A Little Language ...
      Section 10.2.  ... Goes a Long Way
      Section 10.3.  DSLs, Inside Out
      Section 10.4.  C++ as the Host Language
      Section 10.5.  Blitz++ and Expression Templates
      Section 10.6.  General-Purpose DSELs
      Section 10.7.  The Boost Spirit Library
      Section 10.8.  Summary
      Section 10.9.  Exercises
    Chapter 11.  A DSEL Design Walkthrough
      Section 11.1.  Finite State Machines
      Section 11.2.  Framework Design Goals
      Section 11.3.  Framework Interface Basics
      Section 11.4.  Choosing a DSL
      Section 11.5.  Implementation
      Section 11.6.  Analysis
      Section 11.7.  Language Directions
      Section 11.8.  Exercises
    Appendix A.  An Introduction to Preprocessor Metaprogramming
      Section A.1.  Motivation
      Section A.2.  Fundamental Abstractions of the Preprocessor
      Section A.3.  Preprocessor Library Structure
      Section A.4.  Preprocessor Library Abstractions
      Section A.5.  Exercise
    Appendix B.  The typename and template Keywords
      Section B.1.  The Issue
      Section B.2.  The Rules
    Appendix C.  Compile-Time Performance
      Section C.1.  The Computational Model
      Section C.2.  Managing Compilation Time
      Section C.3.  The Tests
    Appendix D.  MPL Portability Summary
    CD-ROM Warranty
    Bibliography

 

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