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c++ file and directory 删除,移动,目录浏览对话框,找某目录下的所有文件(包括子目录)

2013年02月02日 ⁄ 综合 ⁄ 共 3679字 ⁄ 字号 评论关闭
<PRE>void RecursiveDelete(CString szPath)
{
    CFileFind ff;
    CString path 
= szPath;
    
    
if(path.Right(1!= "\\")
        path 
+= "\\";

    path 
+= "*.*";

    BOOL res 
= ff.FindFile(path);

    
while(res)
    
{
        res 
= ff.FindNextFile();
        
if (!ff.IsDots() && !ff.IsDirectory())
            DeleteFile(ff.GetFilePath());
        
else if (ff.IsDirectory())
        
{
            path 
= ff.GetFilePath();
            RecursiveDelete(path);
            RemoveDirectory(path);
        }

    }

}
</PRE>

The CreateDir function creates folders and subfolders thereby completing the whole path passed to it. If the folder already exists, it is left unaffected, but if it doesn't exist, it is created. The CreateDirectory WIN32 API lets us create a directory, but it works only if the parent directory already exists. This function overcomes this limitation.

<PRE>void CreateDir(char* Path)
{
 
char DirName[256];
 
char* p = Path;
 
char* q = DirName; 
 
while(*p)
 
{
   
if (('\\' == *p) || ('/' == *p))
   
{
     
if (':' != *(p-1))
     
{
        CreateDirectory(DirName, NULL);
     }

   }

   
*q++ = *p++;
   
*= '\0';
 }

 CreateDirectory(DirName, NULL);
}
</PRE>

The DeleteAllFiles function deletes all the files (not folders) present in the specified path:

<PRE>void DeleteAllFiles(char* folderPath)
{
 
char fileFound[256];
 WIN32_FIND_DATA info;
 HANDLE hp; 
 sprintf(fileFound, 
"%s\\*.*", folderPath);
 hp 
= FindFirstFile(fileFound, &info);
 
do
    
{
       sprintf(fileFound,
"%s\\%s", folderPath, info.cFileName);
       DeleteFile(fileFound);
 
    }
while(FindNextFile(hp, &info)); 
 FindClose(hp);
}
</PRE>

The EmptyDirectory function deletes all the contents from a specified directory. The RemoveDirectory WIN32 API deletes an existing empty directory, but it doesn't work if the directory isn't empty. This function overcomes this limitation:

<PRE>void EmptyDirectory(char* folderPath)
{
 
char fileFound[256];
 WIN32_FIND_DATA info;
 HANDLE hp; 
 sprintf(fileFound, 
"%s\\*.*", folderPath);
 hp 
= FindFirstFile(fileFound, &info);
 
do
    
{
        
if (!((strcmp(info.cFileName, ".")==0)||
              (strcmp(info.cFileName, 
"..")==0)))
        
{
          
if((info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)==
                                     FILE_ATTRIBUTE_DIRECTORY)
          
{
              
string subFolder = folderPath;
              subFolder.append(
"\\");
              subFolder.append(info.cFileName);
              EmptyDirectory((
char*)subFolder.c_str());
              RemoveDirectory(subFolder.c_str());
          }

          
else
          
{
              sprintf(fileFound,
"%s\\%s", folderPath, info.cFileName);
              BOOL retVal 
= DeleteFile(fileFound);
          }

        }

 
    }
while(FindNextFile(hp, &info)); 
 FindClose(hp);
}
</PRE>

浏览目录dialog:

void CTestBrowseDlg::OnBrowse() 
{
    CString str;
    BROWSEINFO bi;
    
char name[MAX_PATH];
    ZeroMemory(
&bi,sizeof(BROWSEINFO));
    bi.hwndOwner
=GetSafeHwnd();
    bi.pszDisplayName
=name;
    bi.lpszTitle
="Select folder";
    bi.ulFlags
=BIF_USENEWUI;
    LPITEMIDLIST idl
=SHBrowseForFolder(&bi);
    
if(idl==NULL)
        
return;
    SHGetPathFromIDList(idl,str.GetBuffer(MAX_PATH));
    str.ReleaseBuffer();
    m_Path
=str;
    
if(str.GetAt(str.GetLength()-1)!='\\')
        m_Path
+="\\";
    UpdateData(FALSE);
}

得到某目录下的所有文件:

void RecursiveDelete(CString szPath)
{
    CFileFind ff;
    CString path 
= szPath;

    
if(path.Right(1!= "\\")
        path 
+= "\\";

    path 
+= "*.*";

    BOOL res 
= ff.FindFile(path);

    
while(res)
    
{
        res 
= ff.FindNextFile();
        
if ( !ff.IsDots()&&ff.IsDirectory())
        
{
            
            path 
= ff.GetFilePath();
            RecursiveDelete(path);
        }

        
else if (!ff.IsDirectory()&&!ff.IsDots())
        
{
            CString ss ; ss
= ff.GetFileName();
            printf(
"%s\n",ss);
            
        }

    }

    ff.Close();
}

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