现在的位置: 首页 > 综合 > 正文

c++下的xml解析器

2013年10月04日 ⁄ 综合 ⁄ 共 48023字 ⁄ 字号 评论关闭

.h

///////////////////

/**
****************************************************************************
* <P> XML.c - implementation file for basic XML parser written in ANSI C++
* for portability. It works by using recursion and a node tree for breaking
* down the elements of an XML document.  </P>
*
* @version     V2.05
* @author      Frank Vanden Berghen
*
* BSD license:
* Copyright (c) 2002, Frank Vanden Berghen
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of the Frank Vanden Berghen nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************
*/
#ifndef __INCLUDE_XML_NODE__
#define __INCLUDE_XML_NODE__

#include <stdlib.h>

#ifdef WIN32
#include <tchar.h>
#else
#include <wchar.h> // to have 'wcsrtombs' for ANSI version
// to have 'mbsrtowcs' for UNICODE version
#endif

// Some common types for char set portable code
#ifdef _UNICODE
#ifndef WIN32
#define _T(c) L ## c
#endif
#define XMLCSTR const wchar_t *
#define XMLSTR  wchar_t *
#define XMLCHAR wchar_t
#else
#ifndef WIN32
#define _T(c) c
#endif
#define XMLCSTR const char *
#define XMLSTR  char *
#define XMLCHAR char
#endif
#ifndef FALSE
#define FALSE 0
#endif /* FALSE */
#ifndef TRUE
#define TRUE 1
#endif /* TRUE */

// Enumeration for XML parse errors.
typedef enum XMLError
{
 eXMLErrorNone = 0,
 eXMLErrorMissingEndTag,
 eXMLErrorEmpty,
 eXMLErrorFirstNotStartTag,
 eXMLErrorMissingTagName,
 eXMLErrorMissingEndTagName,
 eXMLErrorNoMatchingQuote,
 eXMLErrorUnmatchedEndTag,
 eXMLErrorUnmatchedEndClearTag,
 eXMLErrorUnexpectedToken,
 eXMLErrorInvalidTag,
 eXMLErrorNoElements,
 eXMLErrorFileNotFound,
 eXMLErrorFirstTagNotFound,
 eXMLErrorUnknownEscapeSequence,
 eXMLErrorCharConversionError,

 eXMLErrorBase64DataSizeIsNotMultipleOf4,
 eXMLErrorBase64DecodeIllegalCharacter,
 eXMLErrorBase64DecodeTruncatedData,
 eXMLErrorBase64DecodeBufferTooSmall
} XMLError;

// Enumeration used to manage type of data. Use in conjunction with structure XMLNodeContents
typedef enum XMLElementType
{
 eNodeChild=0,
 eNodeAttribute=1,
 eNodeText=2,
 eNodeClear=3,
 eNodeNULL=4
} XMLElementType;

// Structure used to obtain error details if the parse fails.
typedef struct XMLResults
{
 enum XMLError error;
 int  nLine,nColumn;
} XMLResults;

// Structure for XML clear (unformatted) node (usually comments)
typedef struct {
 XMLCSTR lpszValue; XMLCSTR lpszOpenTag; XMLCSTR lpszCloseTag;
} XMLClear;

// Structure for XML attribute.
typedef struct {
 XMLCSTR lpszName; XMLCSTR lpszValue;
} XMLAttribute;

// The variable XMLClearTags below contains the clearTags recognized by the library
// You can modify the initialization of this variable inside the "xmlParser.cpp" file
// to change the clearTags that are currently recognized.
typedef struct {
 XMLCSTR lpszOpen; int openTagLen; XMLCSTR lpszClose;
} ALLXMLClearTag;
extern ALLXMLClearTag XMLClearTags[];

struct XMLNodeContents;

typedef struct XMLNode
{
protected:

 struct XMLNodeDataTag;

 // protected constructor: use one of these four methods to get your first instance of XMLNode:
 //  - parseString
 //  - parseFile
 //  - openFileHelper
 //  - createXMLTopNode
 XMLNode(struct XMLNodeDataTag *pParent, XMLCSTR lpszName, int isDeclaration);

public:

 // You can create your first instance of XMLNode with these 4 functions:
 // (see complete explanation of parameters below)

 static XMLNode createXMLTopNode(XMLCSTR lpszName, int isDeclaration=FALSE);
 static XMLNode parseString   (XMLCSTR      lpszXML, XMLCSTR tag=NULL, XMLResults *pResults=NULL);
 static XMLNode parseFile     (const char *filename, XMLCSTR tag=NULL, XMLResults *pResults=NULL);
 static XMLNode openFileHelper(const char *filename, XMLCSTR tag=NULL                           );

 // The tag parameter should be the name of the first tag inside the XML file.
 // If the tag parameter is omitted, the 3 functions return a node that represents
 // the head of the xml document including the declaration term (<? ... ?>).

 // If the XML document is corrupted:
 //   - The "openFileHelper" method will stop execution and display an error message on the console.
 //   - The 2 other methods will initialize the "pResults" variable with some information that
 //     can be used to trace the error.
 //   - If you still want to parse the file, you can use the APPROXIMATE_PARSING option as
 //     explained inside the note at the beginning of the "xmlParser.cpp" file.
 // You can have a user-friendly explanation of the parsing error with this function:
 static XMLCSTR getError(XMLError error);

 XMLCSTR getName();                                               // name of the node
 XMLCSTR getText(int i=0);                                        // return ith text field
 int nText();                                                     // nbr of text field
 XMLNode getChildNode(int i=0);                                   // return ith child node
 XMLNode getChildNode(XMLCSTR name, int i);                       // return ith child node with specific name
 //     (return an empty node if failing)
 XMLNode getChildNode(XMLCSTR name, int *i=NULL);                 // return next child node with specific name
 //     (return an empty node if failing)
 XMLNode getChildNodeWithAttribute(XMLCSTR tagName,               // return child node with specific name/attribute
  XMLCSTR attributeName,         //     (return an empty node if failing)
  XMLCSTR attributeValue=NULL,   //
  int *i=NULL);                  //
 int nChildNode(XMLCSTR name);                                    // return the number of child node with specific name
 int nChildNode();                                                // nbr of child node
 XMLAttribute getAttribute(int i=0);                              // return ith attribute
 XMLCSTR      getAttributeName(int i=0);                          // return ith attribute name
 XMLCSTR      getAttributeValue(int i=0);                         // return ith attribute name
 char  isAttributeSet(XMLCSTR name);                              // test if an attribute with a specific name is given
 XMLCSTR getAttribute(XMLCSTR name, int i);                       // return ith attribute content with specific name
 //     (return a NULL if failing)
 XMLCSTR getAttribute(XMLCSTR name, int *i=NULL);                 // return next attribute content with specific name
 //     (return a NULL if failing)
 int nAttribute();                                                // nbr of attribute
 XMLClear getClear(int i=0);                                      // return ith clear field (comment)
 int nClear();                                                    // nbr of clear field
 XMLSTR createXMLString(int nFormat, int *pnSize=NULL);           // create XML string starting from current XMLNode
 XMLNodeContents enumContents(int i);                             // enumerate all the different contents (child,text,
 //     clear,attribute) of the current XMLNode. The order
 //     is reflecting the order of the original file/string
 int nElement();                                                  // nbr of different contents for current node
 char isEmpty();                                                  // is this node Empty?
 char isDeclaration();                                            // is this node a declaration <? .... ?>

 // to allow shallow/fast copy:
 ~XMLNode();
 XMLNode(const XMLNode &A);
 XMLNode& operator=( const XMLNode& A );

 XMLNode(): d(NULL){};
 static XMLNode emptyXMLNode;
 static XMLClear emptyXMLClear;
 static XMLAttribute emptyXMLAttribute;

 // The following functions allows you to create from scratch a XMLNode structure
 // Start by creating your top node with the "createXMLTopNode" function and then add new nodes with the "addChild" function.
 // static XMLNode createXMLTopNode();
 XMLNode       addChild(XMLCSTR lpszName, int isDeclaration=FALSE);
 XMLAttribute *addAttribute(XMLCSTR lpszName, XMLCSTR lpszValuev);
 XMLCSTR       addText(XMLCSTR lpszValue);
 XMLClear     *addClear(XMLCSTR lpszValue, XMLCSTR lpszOpen=XMLClearTags[0].lpszOpen, XMLCSTR lpszClose=XMLClearTags[0].lpszClose);
 XMLNode       addChild(XMLNode nodeToAdd);          // If the "nodeToAdd" has some parents, it will be detached
 // from it's parents before being attached to the current XMLNode
 // Some update functions:
 XMLCSTR       updateName(XMLCSTR lpszName);                                                    // change node's name
 XMLAttribute *updateAttribute(XMLAttribute *newAttribute, XMLAttribute *oldAttribute);         // if the attribute to update is missing, a new one will be added
 XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName=NULL,int i=0);         // if the attribute to update is missing, a new one will be added
 XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName,XMLCSTR lpszOldName);  // set lpszNewName=NULL if you don't want to change the name of the attribute
 // if the attribute to update is missing, a new one will be added
 XMLCSTR       updateText(XMLCSTR lpszNewValue, int i=0);                                       // if the text to update is missing, a new one will be added
 XMLCSTR       updateText(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue);                          // if the text to update is missing, a new one will be added
 XMLClear     *updateClear(XMLCSTR lpszNewContent, int i=0);                                    // if the clearTag to update is missing, a new one will be added
 XMLClear     *updateClear(XMLClear *newP,XMLClear *oldP);                                      // if the clearTag to update is missing, a new one will be added
 XMLClear     *updateClear(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue);                         // if the clearTag to update is missing, a new one will be added

 // Some deletion functions:
 void deleteNodeContent();                           // delete the content of this XMLNode and the subtree
 void deleteAttribute(XMLCSTR lpszName);
 void deleteAttribute(int i=0);
 void deleteAttribute(XMLAttribute *anAttribute);
 void deleteText(int i=0);
 void deleteText(XMLCSTR lpszValue);
 void deleteClear(int i=0);
 void deleteClear(XMLClear *p);
 void deleteClear(XMLCSTR lpszValue);

 // The strings given as parameters for the following add and update methods (all these methods have
 // a name with the postfix "_WOSD" that means "WithOut String Duplication" ) will be free'd by the
 // XMLNode class. For example, it means that this is incorrect:
 //    xNode.addText_WOSD("foo");
 //    xNode.updateAttribute_WOSD("#newcolor" ,NULL,"color");
 // In opposition, this is correct:
 //    xNode.addText_WOSD(stringDup("foo"));
 //    xNode.updateAttribute_WOSD(stringDup("#newcolor"),NULL,"color");
 // Typically, you will never do:
 //    xNode.addText(base64Encode(...));
 // ... but rather:
 //    xNode.addText_WOSD(base64Encode(...));

 static XMLNode createXMLTopNode_WOSD(XMLCSTR lpszName, int isDeclaration=FALSE);
 XMLNode        addChild_WOSD(XMLCSTR lpszName, int isDeclaration=FALSE);
 XMLAttribute  *addAttribute_WOSD(XMLCSTR lpszName, XMLCSTR lpszValue);
 XMLCSTR        addText_WOSD(XMLCSTR lpszValue);
 XMLClear      *addClear_WOSD(XMLCSTR lpszValue, XMLCSTR lpszOpen=XMLClearTags[0].lpszOpen, XMLCSTR lpszClose=XMLClearTags[0].lpszClose);

 XMLCSTR        updateName_WOSD(XMLCSTR lpszName);
 XMLAttribute  *updateAttribute_WOSD(XMLAttribute *newAttribute, XMLAttribute *oldAttribute);
 XMLAttribute  *updateAttribute_WOSD(XMLCSTR lpszNewValue, XMLCSTR lpszNewName=NULL,int i=0);
 XMLAttribute  *updateAttribute_WOSD(XMLCSTR lpszNewValue, XMLCSTR lpszNewName,XMLCSTR lpszOldName);
 XMLCSTR        updateText_WOSD(XMLCSTR lpszNewValue, int i=0);
 XMLCSTR        updateText_WOSD(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue);
 XMLClear      *updateClear_WOSD(XMLCSTR lpszNewContent, int i=0);
 XMLClear      *updateClear_WOSD(XMLClear *newP,XMLClear *oldP);
 XMLClear      *updateClear_WOSD(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue);

 static void setGlobalOptions(char guessUnicodeChars=1, char strictUTF8Parsing=1);
 //
 // First of all, you most-probably will never have to change these 2 global parameters.
 // About the "guessUnicodeChars" parameter:
 //     If "guessUnicodeChars=1" and if this library is compiled in UNICODE mode, then the
 //     "parseFile" and "openFileHelper" functions will test if the file contains ASCII
 //     characters. If this is the case, then the file will be loaded and converted in memory to
 //     UNICODE before being parsed. If "guessUnicodeChars=0", no conversion will
 //     be performed.
 //
 //     If "guessUnicodeChars=1" and if this library is compiled in ASCII/UTF8 mode, then the
 //     "parseFile" and "openFileHelper" functions will test if the file contains UNICODE
 //     characters. If this is the case, then the file will be loaded and converted in memory to
 //     ASCII/UTF8 before being parsed. If "guessUnicodeChars=0", no conversion will
 //     be performed
 //
 //     Sometime, it's useful to set "guessUnicodeChars=0" to disable any conversion
 //     because the test to detect the file-type (ASCII/UTF8 or UNICODE) may fail (rarely).
 //
 // About the "strictUTF8Parsing" parameter:
 //     If "strictUTF8Parsing=0" then we assume that all characters have the same length of 1 byte.
 //     If "strictUTF8Parsing=1" then the characters have different lengths (from 1 byte to 4 bytes)
 //     depending on the content of the first byte of the character.

 static char guessUTF8ParsingParameterValue(void *buffer, int bufLen, char useXMLEncodingAttribute=1);
 // First of all, you most-probably will never have to use this function.
 // This function try to guess if the character encoding is UTF-8. It then returns the appropriate
 // value of the global parameter "strictUTF8Parsing" described above. The guess is based on the
 // content of a buffer of length "bufLen" bytes that contains the first bytes (minimum 25
 // bytes; 200 bytes is a good value) of the file to be parsed. The "openFileHelper" function is
 // using this function to automatically compute the value of the "strictUTF8Parsing" global parameter.
 // There are several heuristics used to do the guess. One of the heuristic is based on "encoding"
 // attribute. The original XML specifications forbids to use this attribute to do the guess but
 // you can still use it if you set "useXMLEncodingAttribute" to 1.

protected:

 // these are functions and structures used internally by the XMLNode class (don't bother about them):

 typedef struct XMLNodeDataTag // to allow shallow copy and "intelligent/smart" pointers (automatic delete):
 {
  XMLCSTR                lpszName;        // Element name (=NULL if root)
  int                    nChild,          // Num of child nodes
   nText,           // Num of text fields
   nClear,          // Num of Clear fields (comments)
   nAttribute,      // Num of attributes
   isDeclaration;   // Whether node is an XML declaration - '<?xml ?>'
  struct XMLNodeDataTag  *pParent;        // Pointer to parent element (=NULL if root)
  XMLNode                *pChild;         // Array of child nodes
  XMLCSTR                *pText;          // Array of text fields
  XMLClear               *pClear;         // Array of clear fields
  XMLAttribute           *pAttribute;     // Array of attributes
  int                    *pOrder;         // order in which the child_nodes,text_fields,clear_fields and
  int                    ref_count;       // for garbage collection (smart pointers)
 } XMLNodeData;
 XMLNodeData *d;

private:

 static void destroyCurrentBuffer(XMLNodeData *d);
 int ParseClearTag(void *pXML, void *pClear);
 int ParseXMLElement(void *pXML);
 void addToOrder(int index, int type);
 static int CreateXMLStringR(XMLNodeData *pEntry, XMLSTR lpszMarker, int nFormat);
 static void *enumContent(XMLNodeData *pEntry,int i, XMLElementType *nodeType);
 static int nElement(XMLNodeData *pEntry);
 static void removeOrderElement(XMLNodeData *d, XMLElementType t, int index);
 static void exactMemory(XMLNodeData *d);
 static void detachFromParent(XMLNodeData *d);
} XMLNode;

// This structure is given by the function "enumContents".
typedef struct XMLNodeContents
{
 // This dictates what's the content of the XMLNodeContent
 enum XMLElementType type;
 // should be an union to access the appropriate data.
 // compiler does not allow union of object with constructor... too bad.
 XMLNode child;
 XMLAttribute attrib;
 XMLCSTR text;
 XMLClear clear;

} XMLNodeContents;

// Duplicate (copy in a new allocated buffer) the source string. This is
// a very handy function when used with all the "XMLNode::*_WOSD" functions.
// (If (cbData!=0) then cbData is the number of chars to duplicate)
XMLSTR stringDup(XMLCSTR source, int cbData=0);

// The 3 following functions are processing strings so that all the characters
// &,",',<,> are replaced by their XML equivalent: &amp;, &quot;, &apos;, &lt;, &gt;.
// These 3 functions are useful when creating from scratch an XML file using the
// "printf", "fprintf", "cout",... functions. If you are creating from scratch an
// XML file using the provided XMLNode class you cannot use these functions (the
// XMLNode class does the processing job for you during rendering). The second
// function ("toXMLStringFast") allows you to re-use the same output buffer
// for all the conversions so that only a few memory allocations are performed.
// If the output buffer is too small to contain the resulting string, it will
// be enlarged.
XMLSTR toXMLString(XMLCSTR source);
XMLSTR toXMLStringFast(XMLSTR *destBuffer,int *destSz, XMLCSTR source);

// you should not use this one (there is a possibility of "destination-buffer-overflow"):
XMLSTR toXMLString(XMLSTR dest,XMLCSTR source);

// Below are four functions that allows you to include any binary data (images, sounds,...)
// into an XML document using "Base64 encoding". These 4 functions are completely
// separated from the rest of the xmlParser library and can be removed without any problem.
// To include some binary data into an XML file, you must convert the binary data into
// standard text (using "base64Encode"). To retrieve the original binary data from the
// encoded text included inside the XML file use "base64Decode". Alternatively, these
// functions can also be used to "encrypt/decrypt" some critical data contained inside
// the XML.

// Returns a string containing the base64 encoding of "inByteLen" bytes from "inByteBuf"
// If "formatted" parameter is true, then there will be a carriage-return every 72 chars.
// The string length (in char) is optionally returned inside "outStringLen".
XMLSTR base64Encode(char *inByteBuf, unsigned int inByteLen, char formatted=0, unsigned int *outStringLen=NULL);

// returns a pointer to a newly allocated region containing the binary data decoded from "inString"
// If "inString" is malformed NULL will be returned
char* base64Decode(XMLCSTR inString, unsigned int *outByteLen=NULL, XMLError *xe=NULL);

// returns the number of bytes which will be decoded from "inString".
unsigned int base64DecodeSize(XMLCSTR inString, XMLError *xe=NULL);

// decodes data into "outByteBuf". You need to provide the size of in "inMaxByteBuflen"
// If "outByteBuf" is not large enough or if data is malformed, then "FALSE"
// will be returned; otherwise "TRUE"
char base64Decode(XMLCSTR inString, char *outByteBuf, unsigned int inMaxByteBuflen, XMLError *xe=NULL);

#endif

.cpp

///////////////////

/**
****************************************************************************
* <P> XML.c - implementation file for basic XML parser written in ANSI C++
* for portability. It works by using recursion and a node tree for breaking
* down the elements of an XML document.  </P>
*
* @version     V2.05
* @author      Frank Vanden Berghen
*
* NOTE:
*
*   If you add "#define STRICT_PARSING", on the first line of this file
*   the parser will see the following XML-stream:
*      <a><b>some text</b><b>other text    </a>
*   as an error. Otherwise, this tring will be equivalent to:
*      <a><b>some text</b><b>other text</b></a>
*
* NOTE:
*
*   If you add "#define APPROXIMATE_PARSING", on the first line of this file
*   the parser will see the following XML-stream:
*     <data name="n1">
*     <data name="n2">
*     <data name="n3" />
*   as equivalent to the following XML-stream:
*     <data name="n1" />
*     <data name="n2" />
*     <data name="n3" />
*   This can be useful for badly-formed XML-streams but prevent the use
*   of the following XML-stream (problem is: tags at contiguous levels
*   have the same names):
*     <data name="n1">
*        <data name="n2">
*            <data name="n3" />
*        </data>
*     </data>
*
* BSD license:
* Copyright (c) 2002, Frank Vanden Berghen
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of the Frank Vanden Berghen nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************
*/
#ifdef WIN32
//#ifdef _DEBUG
//#define _CRTDBG_MAP_ALLOC
//#include <crtdbg.h>
//#endif
#define WIN32_LEAN_AND_MEAN
#ifndef _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_DEPRECATE
#endif
#include <Windows.h> // to have IsTextUnicode, MultiByteToWideChar, WideCharToMultiByte to handle unicode files
// to have "MessageBoxA" to display error messages for openFilHelper
#endif

#include <memory.h>
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "myxml.h"

inline int mmin( const int t1, const int t2 ) { return t1 < t2 ? t1 : t2; }

// You can modify the initialization of the variable "XMLClearTags" below
// to change the clearTags that are currently recognized by the library.
ALLXMLClearTag XMLClearTags[] =
{
 {    _T("<![CDATA["),9,  _T("]]>")      },
 {    _T("<PRE>")    ,5,  _T("</PRE>")   },
 {    _T("<Script>") ,8,  _T("</Script>")},
 {    _T("<!--")     ,4,  _T("-->")      },
 {    _T("<!DOCTYPE"),9,  _T(">")        },
 {    NULL           ,0,  NULL           }
};

// You can modify the initialization of the variable "XMLEntities" below
// to change the character entities that are currently recognized by the library.
// Additionally, the syntax "&#xA0;" or "&#160;" is recognized.
typedef struct { XMLCSTR s; int l; XMLCHAR c;} XMLCharacterEntity;
static XMLCharacterEntity XMLEntities[] =
{
 { _T("&amp;" ), 5, _T('&' )},
 { _T("&lt;"  ), 4, _T('<' )},
 { _T("&gt;"  ), 4, _T('>' )},
 { _T("&quot;"), 6, _T('/"')},
 { _T("&apos;"), 6, _T('/'')},
 { NULL        , 0, '/0'    }
};

// When rendering the XMLNode to a string (using the "createXMLString" funtion),
// you can ask for a beautiful formatting. This formatting is using the
// following indentation character:
#define INDENTCHAR _T('/t')

// The following function parses the XML errors into a user friendly string.
// You can edit this to change the output language of the library to something else.
XMLCSTR XMLNode::getError(XMLError xerror)
{
 switch (xerror)
 {
 case eXMLErrorNone:                  return _T("No error");
 case eXMLErrorMissingEndTag:         return _T("Warning: Unmatched end tag");
 case eXMLErrorEmpty:                 return _T("Error: No XML data");
 case eXMLErrorFirstNotStartTag:      return _T("Error: First token not start tag");
 case eXMLErrorMissingTagName:        return _T("Error: Missing start tag name");
 case eXMLErrorMissingEndTagName:     return _T("Error: Missing end tag name");
 case eXMLErrorNoMatchingQuote:       return _T("Error: Unmatched quote");
 case eXMLErrorUnmatchedEndTag:       return _T("Error: Unmatched end tag");
 case eXMLErrorUnmatchedEndClearTag:  return _T("Error: Unmatched clear tag end");
 case eXMLErrorUnexpectedToken:       return _T("Error: Unexpected token found");
 case eXMLErrorInvalidTag:            return _T("Error: Invalid tag found");
 case eXMLErrorNoElements:            return _T("Error: No elements found");
 case eXMLErrorFileNotFound:          return _T("Error: File not found");
 case eXMLErrorFirstTagNotFound:      return _T("Error: First Tag not found");
 case eXMLErrorUnknownEscapeSequence: return _T("Error: Unknown character entity");
 case eXMLErrorCharConversionError:   return _T("Error: unable to convert between UNICODE and MultiByte chars");

 case eXMLErrorBase64DataSizeIsNotMultipleOf4: return _T("Warning: Base64-string length is not a multiple of 4");
 case eXMLErrorBase64DecodeTruncatedData:      return _T("Warning: Base64-string is truncated");
 case eXMLErrorBase64DecodeIllegalCharacter:   return _T("Error: Base64-string contains an illegal character");
 case eXMLErrorBase64DecodeBufferTooSmall:     return _T("Error: Base64 decode output buffer is too small");
 };
 return _T("Unknown");
}

#ifndef _UNICODE
// If "strictUTF8Parsing=0" then we assume that all characters have the same length of 1 byte.
// If "strictUTF8Parsing=1" then the characters have different lengths (from 1 byte to 4 bytes).
// This table is used as lookup-table to know the length of a character (in byte) based on the
// content of the first byte of the character.
// (note: if you modify this, you must always have XML_utf8ByteTable[0]=0 ).
static const char XML_utf8ByteTable[256] =
{
 //  0 1 2 3 4 5 6 7 8 9 a b c d e f
 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x00
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x10
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x20
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x30
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x40
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x50
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x60
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x70End of ASCII range
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x80 0x80 to 0xc1 invalid
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0x90
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0xa0
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,// 0xb0
  1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,// 0xc0 0xc2 to 0xdf 2 byte
  2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,// 0xd0
  3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,// 0xe0 0xe0 to 0xef 3 byte
  4,4,4,4,4,1,1,1,1,1,1,1,1,1,1,1 // 0xf0 0xf0 to 0xf4 4 byte, 0xf5 and higher invalid
};
#endif

// Here is an abstraction layer to access some common string manipulation functions.
// The abstraction layer is currently working for gcc, Microsoft Visual Studio 6.0,
// Microsoft Visual Studio .NET, CC (sun compiler).
// If you plan to "port" the library to a new system/compiler, all you have to do is
// to edit the following lines.
#ifdef WIN32
// for Microsoft Visual Studio 6.0 and Microsoft Visual Studio .NET,
char myIsTextUnicode(const void *b,int l) { return IsTextUnicode((CONST LPVOID)b,l,NULL); };
#ifdef _UNICODE
wchar_t *myMultiByteToWideChar(const char *s,int l)
{
 int i=(int)MultiByteToWideChar(CP_ACP,  // code page
  MB_PRECOMPOSED,           // character-type options
  s,                        // string to map
  l,                        // number of bytes in string
  NULL,                        // wide-character buffer
  0);     // size of buffer
 if (i<0) return NULL;
 wchar_t *d=(wchar_t *)malloc((i+1)*sizeof(XMLCHAR));
 MultiByteToWideChar(CP_ACP,  // code page
  MB_PRECOMPOSED,           // character-type options
  s,                        // string to map
  l,                        // number of bytes in string
  d,                        // wide-character buffer
  i);     // size of buffer
 d[i]=0;
 return d;
}
#else
char *myWideCharToMultiByte(const wchar_t *s,int l)
{
 int i=(int)WideCharToMultiByte(CP_ACP,  // code page
  0,                       // performance and mapping flags
  s,                       // wide-character string
  l,                       // number of chars in string
  NULL,                       // buffer for new string
  0,                       // size of buffer
  NULL,                    // default for unmappable chars
  NULL                     // set when default char used
  );
 if (i<0) return NULL;
 char *d=(char*)malloc(i+1);
 WideCharToMultiByte(CP_ACP,  // code page
  0,                       // performance and mapping flags
  s,                       // wide-character string
  l,                       // number of chars in string
  d,                       // buffer for new string
  i,                       // size of buffer
  NULL,                    // default for unmappable chars
  NULL                     // set when default char used
  );
 d[i]=0;
 return d;
}
#endif
#else
// for gcc and CC
char myIsTextUnicode(const void *b, int len) // inspired by the Wine API: RtlIsTextUnicode
{
 const wchar_t *s=(const wchar_t*)b;

 // buffer too small:
 if (len<(int)sizeof(wchar_t)) return FALSE;

 // odd length
 if (len&1) return FALSE;

 /* only checks the first 256 characters */
 len=mmin(256,len/sizeof(wchar_t));

 // Check for the special byte order:
 if (*s == 0xFFFE) return FALSE;     // IS_TEXT_UNICODE_REVERSE_SIGNATURE;
 if (*s == 0xFEFF) return TRUE;      // IS_TEXT_UNICODE_SIGNATURE

 // checks for ASCII characters in the UNICODE stream
 int i,stats=0;
 for (i=0; i<len; i++) if (s[i]<=(unsigned short)255) stats++;
 if (stats>len/2) return TRUE;

 // Check for UNICODE NULL chars
 for (i=0; i<len; i++) if (!s[i]) return TRUE;

 return FALSE;
}
#ifdef _UNICODE
wchar_t *myMultiByteToWideChar(const  char   *s, int l)
{
 const char *ss=s;
 int i=(int)mbsrtowcs(NULL,&ss,0,NULL);
 if (i<0) return NULL;
 wchar_t *d=(wchar_t *)malloc((i+1)*sizeof(wchar_t));
 mbsrtowcs(d,&s,l,NULL);
 d[i]=0;
 return d;
}
int _tcslen(XMLCSTR c)   { return wcslen(c); }
#ifdef sun
// for CC
#include <widec.h>
int _tcsnicmp(XMLCSTR c1, XMLCSTR c2, int l) { return wsncasecmp(c1,c2,l);}
int _tcsicmp(XMLCSTR c1, XMLCSTR c2) { return wscasecmp(c1,c2); }
#else
// for gcc
int _tcsnicmp(XMLCSTR c1, XMLCSTR c2, int l) { return wcsncasecmp(c1,c2,l);}
int _tcsicmp(XMLCSTR c1, XMLCSTR c2) { return wcscasecmp(c1,c2); }
#endif
XMLSTR _tcsstr(XMLCSTR c1, XMLCSTR c2) { return (XMLSTR)wcsstr(c1,c2); }
XMLSTR _tcscpy(XMLSTR c1, XMLCSTR c2) { return (XMLSTR)wcscpy(c1,c2); }
#else
char *myWideCharToMultiByte(const wchar_t *s, int l)
{
 const wchar_t *ss=s;
 int i=(int)wcsrtombs(NULL,&ss,0,NULL);
 if (i<0) return NULL;
 char *d=(char *)malloc(i+1);
 wcsrtombs(d,&s,i,NULL);
 d[i]=0;
 return d;
}
int _tcslen(XMLCSTR c)   { return strlen(c); }
int _tcsnicmp(XMLCSTR c1, XMLCSTR c2, int l) { return strncasecmp(c1,c2,l);}
int _tcsicmp(XMLCSTR c1, XMLCSTR c2) { return strcasecmp(c1,c2); }
XMLSTR _tcsstr(XMLCSTR c1, XMLCSTR c2) { return (XMLSTR)strstr(c1,c2); }
XMLSTR _tcscpy(XMLSTR c1, XMLCSTR c2) { return (XMLSTR)strcpy(c1,c2); }
#endif
int _strnicmp(char *c1, char *c2, int l) { return strncasecmp(c1,c2,l);}
#endif

/////////////////////////////////////////////////////////////////////////
//      Here start the core implementation of the XMLParser library    //
/////////////////////////////////////////////////////////////////////////

// You should normally not change anything below this point.
// For your own information, I suggest that you read the openFileHelper below:
XMLNode XMLNode::openFileHelper(const char *filename, XMLCSTR tag)
{
 // guess the value of the global parameter "strictUTF8Parsing"
 // (the guess is based on the first 200 bytes of the file).
 FILE *f=fopen(filename,"rb");
 if (f)
 {
  char bb[201];
  int l=(int)fread(bb,1,200,f);
  setGlobalOptions(1,guessUTF8ParsingParameterValue(bb,l,1));
  fclose(f);
 }

 // parse the file
 XMLResults pResults;
 XMLNode xnode=XMLNode::parseFile(filename,tag,&pResults);

 // display error message (if any)
 if (pResults.error != eXMLErrorNone)
 {
  // create message
  char message[2000],*s1="",*s3=""; XMLCSTR s2=_T("");
  if (pResults.error==eXMLErrorFirstTagNotFound) { s1="First Tag should be '"; s2=tag; s3="'./n"; }
  sprintf(message,
#ifdef _UNICODE
   "XML Parsing error inside file '%s'./n%S/nAt line %i, column %i./n%s%S%s"
#else
   "XML Parsing error inside file '%s'./n%s/nAt line %i, column %i./n%s%s%s"
#endif
   ,filename,XMLNode::getError(pResults.error),pResults.nLine,pResults.nColumn,s1,s2,s3);

  // display message
#ifdef WIN32
  MessageBoxA(NULL,message,"XML Parsing error",MB_OK|MB_ICONERROR|MB_TOPMOST);
#else
  printf("%s",message);
#endif
  exit(255);
 }
 return xnode;
}

static char guessUnicodeChars=1;

#ifndef _UNICODE
static const char XML_asciiByteTable[256] =
{
 0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
};
static const char *XML_ByteTable=(const char *)XML_utf8ByteTable; // the default is "strictUTF8Parsing=1"
#endif

// Duplicate a given string.
XMLSTR stringDup(XMLCSTR lpszData, int cbData)
{
 if (lpszData==NULL) return NULL;

 XMLSTR lpszNew;
 if (cbData==0) cbData=(int)_tcslen(lpszData);
 lpszNew = (XMLSTR)malloc((cbData+1) * sizeof(XMLCHAR));
 if (lpszNew)
 {
  memcpy(lpszNew, lpszData, (cbData) * sizeof(XMLCHAR));
  lpszNew[cbData] = (XMLCHAR)NULL;
 }
 return lpszNew;
}

XMLNode XMLNode::emptyXMLNode;
XMLClear XMLNode::emptyXMLClear={ NULL, NULL, NULL};
XMLAttribute XMLNode::emptyXMLAttribute={ NULL, NULL};

// Enumeration used to decipher what type a token is
typedef enum XMLTokenTypeTag
{
 eTokenText = 0,
 eTokenQuotedText,
 eTokenTagStart,         /* "<"            */
 eTokenTagEnd,           /* "</"           */
 eTokenCloseTag,         /* ">"            */
 eTokenEquals,           /* "="            */
 eTokenDeclaration,      /* "<?"           */
 eTokenShortHandClose,   /* "/>"           */
 eTokenClear,
 eTokenError
} XMLTokenType;

// Main structure used for parsing XML
typedef struct XML
{
 XMLCSTR                lpXML;
 int                    nIndex,nIndexMissigEndTag;
 enum XMLError          error;
 XMLCSTR                lpEndTag;
 int                    cbEndTag;
 XMLCSTR                lpNewElement;
 int                    cbNewElement;
 int                    nFirst;
} XML;

typedef struct
{
 ALLXMLClearTag *pClr;
 XMLCSTR     pStr;
} NextToken;

// Enumeration used when parsing attributes
typedef enum Attrib
{
 eAttribName = 0,
 eAttribEquals,
 eAttribValue
} Attrib;

// Enumeration used when parsing elements to dictate whether we are currently
// inside a tag
typedef enum Status
{
 eInsideTag = 0,
 eOutsideTag
} Status;

// private (used while rendering):
XMLSTR toXMLString(XMLSTR dest,XMLCSTR source)
{
 XMLSTR dd=dest;
 XMLCHAR ch;
 XMLCharacterEntity *entity;
 while ((ch=*source))
 {
  entity=XMLEntities;
  do
  {
   if (ch==entity->c) {_tcscpy(dest,entity->s); dest+=entity->l; source++; goto out_of_loop1; }
   entity++;
  } while(entity->s);
#ifdef _UNICODE
  *(dest++)=*(source++);
#else
  switch(XML_ByteTable[(unsigned char)ch])
  {
  case 4: *(dest++)=*(source++);
  case 3: *(dest++)=*(source++);
  case 2: *(dest++)=*(source++);
  case 1: *(dest++)=*(source++);
  }
#endif
out_of_loop1:
  ;
 }
 *dest=0;
 return dd;
}

// private (used while rendering):
int lengthXMLString(XMLCSTR source)
{
 int r=0;
 XMLCharacterEntity *entity;
 XMLCHAR ch;
 while ((ch=*source))
 {
  entity=XMLEntities;
  do
  {
   if (ch==entity->c) { r+=entity->l; source++; goto out_of_loop1; }
   entity++;
  } while(entity->s);
#ifdef _UNICODE
  r++; source++;
#else
  ch=XML_ByteTable[(unsigned char)ch]; r+=ch; source+=ch;
#endif
out_of_loop1:
  ;
 }
 return r;
}

XMLSTR toXMLString(XMLCSTR source)
{
 XMLSTR dest=(XMLSTR)malloc((lengthXMLString(source)+1)*sizeof(XMLCHAR));
 return toXMLString(dest,source);
}

XMLSTR toXMLStringFast(XMLSTR *dest,int *destSz, XMLCSTR source)
{
 int l=lengthXMLString(source)+1;
 if (l>*destSz) { *destSz=l; *dest=(XMLSTR)realloc(*dest,l*sizeof(XMLCHAR)); }
 return toXMLString(*dest,source);
}

// private:
XMLSTR fromXMLString(XMLCSTR s, int lo, XML *pXML)
{
 // This function is the opposite of the function "toXMLString". It decodes the escape
 // sequences &amp;, &quot;, &apos;, &lt;, &gt; and replace them by the characters
 // &,",',<,>. This function is used internally by the XML Parser. All the calls to
 // the XML library will always gives you back "decoded" strings.
 //
 // in: string (s) and length (lo) of string
 // out:  new allocated string converted from xml
 if (!s) return NULL;

 int ll=0,j;
 XMLSTR d;
 XMLCSTR ss=s;
 XMLCharacterEntity *entity;
 while ((lo>0)&&(*s))
 {
  if (*s==_T('&'))
  {
   if ((lo>2)&&(s[1]==_T('#')))
   {
    s+=2; lo-=2;
    if ((*s==_T('X'))||(*s==_T('x'))) { s++; lo--; }
    while (((lo--)>0)&&(*s)&&(*s!=_T(';'))) s++;
    if (*s!=_T(';'))
    {
     pXML->error=eXMLErrorUnknownEscapeSequence;
     return NULL;
    }
    s++; lo--;
   } else
   {
    entity=XMLEntities;
    do
    {
     if ((lo>=entity->l)&&(_tcsnicmp(s,entity->s,entity->l)==0)) { s+=entity->l; lo-=entity->l; break; }
     entity++;
    } while(entity->s);
    if (!entity->s)
    {
     pXML->error=eXMLErrorUnknownEscapeSequence;
     return NULL;
    }
   }
  } else
  {
#ifdef _UNICODE
   s++; lo--;
#else
   j=XML_ByteTable[(unsigned char)*s]; s+=j; lo-=j; ll+=j-1;
#endif
  }
  ll++;
 }

 d=(XMLSTR)malloc((ll+1)*sizeof(XMLCHAR));
 s=d;
 while (ll-->0)
 {
  if (*ss==_T('&'))
  {
   if (ss[1]==_T('#'))
   {
    ss+=2; j=0;
    if ((*ss==_T('X'))||(*ss==_T('x')))
    {
     ss++;
     while (*ss!=_T(';'))
     {
      if ((*ss>=_T('0'))&&(*ss<=_T('9'))) j=(j<<4)+*ss-_T('0');
      else if ((*ss>=_T('A'))&&(*ss<=_T('F'))) j=(j<<4)+*ss-_T('A')+10;
      else if ((*ss>=_T('a'))&&(*ss<=_T('f'))) j=(j<<4)+*ss-_T('a')+10;
      else { free(d); pXML->error=eXMLErrorUnknownEscapeSequence;return NULL;}
      ss++;
     }
    } else
    {
     while (*ss!=_T(';'))
     {
      if ((*ss>=_T('0'))&&(*ss<=_T('9'))) j=(j*10)+*ss-_T('0');
      else { free(d); pXML->error=eXMLErrorUnknownEscapeSequence;return NULL;}
      ss++;
     }
    }
    (*d++)=(XMLCHAR)j; ss++;
   } else
   {
    entity=XMLEntities;
    do
    {
     if (_tcsnicmp(ss,entity->s,entity->l)==0) { *(d++)=entity->c; ss+=entity->l; break; }
     entity++;
    } while(entity->s);
   }
  } else
  {
#ifdef _UNICODE
   *(d++)=*(ss++);
#else
   switch(XML_ByteTable[(unsigned char)*ss])
   {
   case 4: *(d++)=*(ss++); ll--;
   case 3: *(d++)=*(ss++); ll--;
   case 2: *(d++)=*(ss++); ll--;
   case 1: *(d++)=*(ss++);
   }
#endif
  }
 }
 *d=0;
 return (XMLSTR)s;
}

#define XML_isSPACECHAR(ch) ((ch==_T('/n'))||(ch==_T(' '))||(ch== _T('/t'))||(ch==_T('/r')))

// private:
char myTagCompare(XMLCSTR cclose, XMLCSTR copen)
// !!!! WARNING strange convention&:
// return 0 if equals
// return 1 if different
{
 if (!cclose) return 1;
 int l=(int)_tcslen(cclose);
 if (_tcsnicmp(cclose, copen, l)!=0) return 1;
 const XMLCHAR c=copen[l];
 if (XML_isSPACECHAR(c)||
  (c==_T('/' ))||
  (c==_T('<' ))||
  (c==_T('>' ))||
  (c==_T('=' ))) return 0;
 return 1;
}

// private:
// update "order" information when deleting a content of a XMLNode
void XMLNode::removeOrderElement(XMLNodeData *d, XMLElementType t, int index)
{
 int j=(int)((index<<2)+t),i=0,n=nElement(d)+1, *o=d->pOrder;
 while ((o[i]!=j)&&(i<n)) i++;
 n--;
 memmove(o+i, o+i+1, (n-i)*sizeof(int));
 for (;i<n;i++)
  if ((o[i]&3)==(int)t) o[i]-=4;
 // We should normally do:
 // d->pOrder=(int)realloc(d->pOrder,n*sizeof(int));
 // but we skip reallocation because it's too time consuming.
 // Anyway, at the end, it will be free'd completely at once.
}

// Obtain the next character from the string.
static inline XMLCHAR getNextChar(XML *pXML)
{
 XMLCHAR ch = pXML->lpXML[pXML->nIndex];
#ifdef _UNICODE
 if (ch!=0) pXML->nIndex++;
#else
 pXML->nIndex+=XML_ByteTable[(unsigned char)ch];
#endif
 return ch;
}

// Find the next token in a string.
// pcbToken contains the number of characters that have been read.
static NextToken GetNextToken(XML *pXML, int *pcbToken, enum XMLTokenTypeTag *pType)
{
 NextToken        result;
 XMLCHAR            ch;
 XMLCHAR            chTemp;
 int              indexStart,nFoundMatch,nIsText=FALSE;
 result.pClr=NULL; // prevent warning

 // Find next non-white space character
 do { indexStart=pXML->nIndex; ch=getNextChar(pXML); } while XML_isSPACECHAR(ch);

 if (ch)
 {
  // Cache the current string pointer
  result.pStr = &pXML->lpXML[indexStart];

  // First check whether the token is in the clear tag list (meaning it
  // does not need formatting).
  ALLXMLClearTag *ctag=XMLClearTags;
  do
  {
   if (_tcsnicmp(ctag->lpszOpen, result.pStr, ctag->openTagLen)==0)
   {
    result.pClr=ctag;
    pXML->nIndex+=ctag->openTagLen-1;
    *pType=eTokenClear;
    return result;
   }
   ctag++;
  } while(ctag->lpszOpen);

  // If we didn't find a clear tag then check for standard tokens
  switch(ch)
  {
   // Check for quotes
  case _T('/''):
  case _T('/"'):
   // Type of token
   *pType = eTokenQuotedText;
   chTemp = ch;

   // Set the size
   nFoundMatch = FALSE;

   // Search through the string to find a matching quote
   while((ch = getNextChar(pXML)))
   {
    if (ch==chTemp) { nFoundMatch = TRUE; break; }
    if (ch==_T('<')) break;
   }

   // If we failed to find a matching quote
   if (nFoundMatch == FALSE)
   {
    pXML->nIndex=indexStart+1;
    nIsText=TRUE;
    break;
   }

   //  4.02.2002
   //            if (FindNonWhiteSpace(pXML)) pXML->nIndex--;

   break;

   // Equals (used with attribute values)
  case _T('='):
   *pType = eTokenEquals;
   break;

   // Close tag
  case _T('>'):
   *pType = eTokenCloseTag;
   break;

   // Check for tag start and tag end
  case _T('<'):

   // Peek at the next character to see if we have an end tag '</',
   // or an xml declaration '<?'
   chTemp = pXML->lpXML[pXML->nIndex];

   // If we have a tag end...
   if (chTemp == _T('/'))
   {
    // Set the type and ensure we point at the next character
    getNextChar(pXML);
    *pType = eTokenTagEnd;
   }

   // If we have an XML declaration tag
   else if (chTemp == _T('?'))
   {

    // Set the type and ensure we point at the next character
    getNextChar(pXML);
    *pType = eTokenDeclaration;
   }

   // Otherwise we must have a start tag
   else
   {
    *pType = eTokenTagStart;
   }
   break;

   // Check to see if we have a short hand type end tag ('/>').
  case _T('/'):

   // Peek at the next character to see if we have a short end tag '/>'
   chTemp = pXML->lpXML[pXML->nIndex];

   // If we have a short hand end tag...
   if (chTemp == _T('>'))
   {
    // Set the type and ensure we point at the next character
    getNextChar(pXML);
    *pType = eTokenShortHandClose;
    break;
   }

   // If we haven't found a short hand closing tag then drop into the
   // text process

   // Other characters
  default:
   nIsText = TRUE;
  }

  // If this is a TEXT node
  if (nIsText)
  {
   // Indicate we are dealing with text
   *pType = eTokenText;
   while((ch = getNextChar(pXML)))
   {
    if XML_isSPACECHAR(ch)
    {
     indexStart++; break;

    } else if (ch==_T('/'))
    {
     // If we find a slash then this maybe text or a short hand end tag
     // Peek at the next character to see it we have short hand end tag
     ch=pXML->lpXML[pXML->nIndex];
     // If we found a short hand end tag then we need to exit the loop
     if (ch==_T('>')) { pXML->nIndex--; break; }

    } else if ((ch==_T('<'))||(ch==_T('>'))||(ch==_T('=')))
    {
     pXML->nIndex--; break;
    }
   }
  }
  *pcbToken = pXML->nIndex-indexStart;
 } else
 {
  // If we failed to obtain a valid character
  *pcbToken = 0;
  *pType = eTokenError;
  result.pStr=NULL;
 }

 return result;
}

XMLCSTR XMLNode::updateName_WOSD(XMLCSTR lpszName)
{
 if (d->lpszName&&(lpszName!=d->lpszName)) free((void*)d->lpszName);
 d->lpszName=lpszName;
 return lpszName;
}

// private:
XMLNode::XMLNode(XMLNodeData *pParent, XMLCSTR lpszName, int isDeclaration)
{
 d=(XMLNodeData*)malloc(sizeof(XMLNodeData));
 d->ref_count=1;

 d->lpszName=NULL;
 d->nChild= 0;
 d->nText = 0;
 d->nClear = 0;
 d->nAttribute = 0;

 d->isDeclaration = isDeclaration;

 d->pParent = pParent;
 d->pChild= NULL;
 d->pText= NULL;
 d->pClear= NULL;
 d->pAttribute= NULL;
 d->pOrder= NULL;

 updateName_WOSD(lpszName);
}

XMLNode XMLNode::createXMLTopNode_WOSD(XMLCSTR lpszName, int isDeclaration) { return XMLNode(NULL,lpszName,isDeclaration); }
XMLNode XMLNode::createXMLTopNode(XMLCSTR lpszName, int isDeclaration) { return XMLNode(NULL,stringDup(lpszName),isDeclaration); }

#define MEMORYINCREASE 50
static int memoryIncrease=0;

static void *myRealloc(void *p, int newsize, int memInc, int sizeofElem)
{
 if (p==NULL) { if (memInc) return malloc(memInc*sizeofElem); return malloc(sizeofElem); }
 if ((memInc==0)||((newsize%memInc)==0)) p=realloc(p,(newsize+memInc)*sizeofElem);
 //    if (!p)
 //    {
 //        printf("XMLParser Error: Not enough memory! Aborting.../n"); exit(220);
 //    }
 return p;
}

void XMLNode::addToOrder(int index, int type)
{
 int n=nElement();
 d->pOrder=(int*)myRealloc(d->pOrder,n+1,memoryIncrease*3,sizeof(int));
 d->pOrder[n]=(index<<2)+type;
}

// Add a child node to the given element.
XMLNode XMLNode::addChild_WOSD(XMLCSTR lpszName, int isDeclaration)
{
 if (!lpszName) return emptyXMLNode;
 int nc=d->nChild;
 d->pChild=(XMLNode*)myRealloc(d->pChild,(nc+1),memoryIncrease,sizeof(XMLNode));
 d->pChild[nc].d=NULL;
 d->pChild[nc]=XMLNode(d,lpszName,isDeclaration);
 addToOrder(nc,eNodeChild);
 d->nChild++;
 return d->pChild[nc];
}

// Add an attribute to an element.
XMLAttribute *XMLNode::addAttribute_WOSD(XMLCSTR lpszName, XMLCSTR lpszValuev)
{
 if (!lpszName) return &emptyXMLAttribute;
 int na=d->nAttribute;
 d->pAttribute=(XMLAttribute*)myRealloc(d->pAttribute,(na+1),memoryIncrease,sizeof(XMLAttribute));
 XMLAttribute *pAttr=d->pAttribute+na;
 pAttr->lpszName = lpszName;
 pAttr->lpszValue = lpszValuev;
 addToOrder(na,eNodeAttribute);
 d->nAttribute++;
 return pAttr;
}

// Add text to the element.
XMLCSTR XMLNode::addText_WOSD(XMLCSTR lpszValue)
{
 if (!lpszValue) return NULL;
 int nt=d->nText;
 d->pText=(XMLCSTR*)myRealloc(d->pText,(nt+1),memoryIncrease,sizeof(XMLSTR));
 d->pText[nt]=lpszValue;
 addToOrder(nt,eNodeText);
 d->nText++;
 return lpszValue;
}

// Add clear (unformatted) text to the element.
XMLClear *XMLNode::addClear_WOSD(XMLCSTR lpszValue, XMLCSTR lpszOpen, XMLCSTR lpszClose)
{
 if (!lpszValue) return &emptyXMLClear;
 int nc=d->nClear;
 d->pClear=(XMLClear *)myRealloc(d->pClear,(nc+1),memoryIncrease,sizeof(XMLClear));
 XMLClear *pNewClear=d->pClear+nc;
 pNewClear->lpszValue = lpszValue;
 pNewClear->lpszOpenTag = lpszOpen;
 pNewClear->lpszCloseTag = lpszClose;
 addToOrder(nc,eNodeClear);
 d->nClear++;
 return pNewClear;
}

// Trim the end of the text to remove white space characters.
static void FindEndOfText(XMLCSTR lpszToken, int *pcbText)
{
 XMLCHAR   ch;
 int     cbText;
 assert(lpszToken);
 assert(pcbText);
 cbText = (*pcbText)-1;
 while(TRUE)
 {
  assert(cbText >= 0);
  ch = lpszToken[cbText];
  if XML_isSPACECHAR(ch) cbText--;
  else { *pcbText = cbText+1; return; }
 }
}

// private:
// Parse a clear (unformatted) type node.
int XMLNode::ParseClearTag(void *px, void *pa)
{
 XML *pXML=(XML *)px;
 ALLXMLClearTag *pClear=(ALLXMLClearTag *)pa;
 int cbTemp = 0;
 XMLCSTR lpszTemp;
 XMLCSTR lpXML=&pXML->lpXML[pXML->nIndex];

 // Find the closing tag
 lpszTemp = _tcsstr(lpXML, pClear->lpszClose);

 // Iterate through the tokens until we find the closing tag.
 if (lpszTemp)
 {
  // Cache the size and increment the index
  cbTemp = (int)(lpszTemp - lpXML);

  pXML->nIndex += cbTemp+(int)_tcslen(pClear->lpszClose);

  // Add the clear node to the current element
  addClear_WOSD(stringDup(lpXML,cbTemp), pClear->lpszOpen, pClear->lpszClose);
  return TRUE;
 }

 // If we failed to find the end tag
 pXML->error = eXMLErrorUnmatchedEndClearTag;
 return FALSE;
}

void XMLNode::exactMemory(XMLNodeData *d)
{
 if (memoryIncrease<=1) return;
 if (d->pOrder)     d->pOrder=(int*)realloc(d->pOrder,(d->nChild+d->nAttribute+d->nText+d->nClear)*sizeof(int));
 if (d->pChild)     d->pChild=(XMLNode*)realloc(d->pChild,d->nChild*sizeof(XMLNode));
 if (d->pAttribute) d->pAttribute=(XMLAttribute*)realloc(d->pAttribute,d->nAttribute*sizeof(XMLAttribute));
 if (d->pText)      d->pText=(XMLCSTR*)realloc(d->pText,d->nText*sizeof(XMLSTR));
 if (d->pClear)     d->pClear=(XMLClear *)realloc(d->pClear,d->nClear*sizeof(XMLClear));
}

// private:
// Recursively parse an XML element.
int XMLNode::ParseXMLElement(void *pa)
{
 XML *pXML=(XML *)pa;
 int cbToken;
 enum XMLTokenTypeTag type;
 NextToken token;
 XMLCSTR lpszTemp=NULL;
 int cbTemp;
 int nDeclaration;
 XMLCSTR lpszText=NULL;
 XMLNode pNew;
 enum Status status; // inside or outside a tag
 enum Attrib attrib = eAttribName;

 assert(pXML);

 // If this is the first call to the function
 if (pXML->nFirst)
 {
  // Assume we are outside of a tag definition
  pXML->nFirst = FALSE;
  status = eOutsideTag;
 } else
 {
  // If this is not the first call then we should only be called when inside a tag.
  status = eInsideTag;
 }

 // Iterate through the tokens in the document
 while(TRUE)
 {
  // Obtain the next token
  token = GetNextToken(pXML, &cbToken, &type);

  if (type != eTokenError)
  {
   // Check the current status
   switch(status)
   {

    // If we are outside of a tag definition
   case eOutsideTag:

    // Check what type of token we obtained
    switch(type)
    {
     // If we have found text or quoted text
    case eTokenText:
    case eTokenQuotedText:
    case eTokenEquals:
     if (!lpszText)
     {
      lpszText = token.pStr;
     }

     break;

     // If we found a start tag '<' and declarations '<?'
    case eTokenTagStart:
    case eTokenDeclaration:

     // Cache whether this new element is a declaration or not
     nDeclaration = type == eTokenDeclaration;

     // If we have node text then add this to the element
     if (lpszText)
     {
      cbTemp = (int)(token.pStr - lpszText);
      FindEndOfText(lpszText, &cbTemp);
      lpszText=fromXMLString(lpszText,cbTemp,pXML);
      if (!lpszText) return FALSE;
      addText_WOSD(lpszText);
      lpszText=NULL;
     }

     // Find the name of the tag
     token = GetNextToken(pXML, &cbToken, &type);

     // Return an error if we couldn't obtain the next token or
     // it wasnt text
     if (type != eTokenText)
     {
      pXML->error = eXMLErrorMissingTagName;
      return FALSE;
     }

     // If we found a new element which is the same as this
     // element then we need to pass this back to the caller..

#ifdef APPROXIMATE_PARSING
     if (d->lpszName &&
      myTagCompare(d->lpszName, token.pStr) == 0)
     {
      // Indicate to the caller that it needs to create a
      // new element.
      pXML->lpNewElement = token.pStr;
      pXML->cbNewElement = cbToken;
      return TRUE;
     } else
#endif
     {
      // If the name of the new element differs from the name of
      // the current element we need to add the new element to
      // the current one and recurse
      pNew = addChild_WOSD(stringDup(token.pStr,cbToken), nDeclaration);

      while (!pNew.isEmpty())
      {
       // Callself to process the new node.  If we return
       // FALSE this means we dont have any more
       // processing to do...

       if (!pNew.ParseXMLElement(pXML)) return FALSE;
       else
       {
        // If the call to recurse this function
        // evented in a end tag specified in XML then
        // we need to unwind the calls to this
        // function until we find the appropriate node
        // (the element name and end tag name must
        // match)
        if (pXML->cbEndTag)
        {
         // If we are back at the root node then we
         // have an unmatched end tag
         if (!d->lpszName)
         {
          pXML->error=eXMLErrorUnmatchedEndTag;
          return FALSE;
         }

         // If the end tag matches the name of this
         // element then we only

抱歉!评论已关闭.