BuGLe—OpenGL Debugging Wrapper
Aug 27, 2010 By John Knight
in
debugger
HOW-TOs
BuGLe is a tool for OpenGL debugging, implemented as a wrapper library that sits between your program and OpenGL. Although it's still in development, the Web site states that it already can do the following:
Dump a textual log of all GL calls made.
Take a screenshot or capture a video.
Call glGetError after each call to check for errors, and wrap glGetError so that this checking is transparent to ......
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