void CCEGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys[])
{
CCSet set;
for (int i = 0; i < num; ++i)
{
int id = ids[i];
float x = xs[i];
float y = ys[i];
CCInteger* pIndex = (CCInteger*)s_TouchesIntergerDict.objectForKey(id);
if (pIndex == NULL) {
CCLOG("if the index doesn't exist, it is an error");
continue;
}
CCLOGINFO("Moving touches with id: %d, x=%f, y=%f", id,......
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