在使用WEC7时,当不选择下图粉红色矿中的组件时,在编译生成镜像将会出现找不到 Shaders.dll,即在 platform.bib 中有
下面的项
IF SYSGEN_POWERVR
; The following line should be enabled if static compiled shaders is
; desired when using PowerVR.
; A corresponding change is needed in the BSP to enable compilation of
; shaders.dll else the default shaders.dll (from Microsoft) will be used.
Shaders.dll $(_FLATRELEASEDIR)\Shaders.dll NK SH
ENDIF ; IF SYSGEN_POWERVR
而 SYSGEN_POWERVR 是有效的