//当有一个或多个手指触摸事件在当前视图或window窗体中响应 -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSSet *allTouches = [event allTouches]; //返回与当前接收者有关的所有的触摸对象 UITouch *touch = [allTouches anyObject]; //视图中的所有对象 CGPoint point = [touch locationInView:[touch view]]; //返回触摸点在视图中的当前坐标 int x = point.x; int y = point.y; NSLog(@"touch (x, y) is (%d, %d)", x, y); }
【上篇】C++之父Bjarne Stroustrup写的《The C++ Programming Language (Special Edition)》中各章后面的忠告
【下篇】PEAR探奇系列之PEAR::Text_Password [1]
【下篇】PEAR探奇系列之PEAR::Text_Password [1]