typedef void LinkList;
typedef struct _tag_LinkListNode LinkListNode;
struct _tag_LinkListNode
{
LinkListNode* next;
};
LinkList* LinkList_Create();
void LinkList_Destroy(LinkList* list);
void LinkList_Clear(LinkList* list);
int LinkList_Empty(LinkList* list);
int LinkList_Length(LinkList* list);
int LinkList_Insert(LinkList* list, LinkListNode* node, int pos);
LinkListNode* LinkList_Get(LinkList* list, int pos);
LinkListNode* LinkList_Delete(LinkList* list, int pos);
#endif
void LinkList_Destroy(LinkList* list)
{
free(list);
}
void LinkList_Clear(LinkList* list)
{
TLinkList* slist = (TLinkList*)list;
if(slist != NULL)
{
slist->header.next = NULL;
slist->length = 0;
}
}
int LinkList_Empty(LinkList* list)
{
TLinkList* slist = (TLinkList*)list;
int ret = 0;
if((slist != NULL) && (slist->length == 0))
{
ret = 1;
}
return ret;
}
int LinkList_Length(LinkList* list)
{
TLinkList* slist = (TLinkList*)list;
int ret = -1;
if(slist != NULL)
{
ret = slist->length;
}
return ret;
}
int LinkList_Insert(LinkList* list, LinkListNode* node, int pos)
{
TLinkList* slist = (TLinkList*)list;
int i = 0;
int ret = (slist != NULL) && (0 <= pos);
if(ret)
{
LinkListNode* current = (LinkListNode*)slist;
for(i=0;(i < pos) && (current->next != NULL);i++)
{
current = current->next;
}
node->next = current->next;
current->next = node;
slist->length++;
}
return ret;
}
LinkListNode* LinkList_Get(LinkList* list, int pos)
{
TLinkList* slist = (TLinkList*)list;
LinkListNode* ret = NULL;
int i = 0;
if((0 <= pos) && (pos < slist->length))
{
LinkListNode* current = (LinkListNode*)slist;
for(i=0;i
}
ret = current->next;
}
return ret;
}
LinkListNode* LinkList_Delete(LinkList* list, int pos)
{
TLinkList* slist = (TLinkList*)list;
LinkListNode* ret = NULL;
int i = 0;
if((slist != NULL) && (0 <= pos) && (pos < slist->length))
{
LinkListNode* current = (LinkListNode*)slist;
for(i=0;i
}
ret = current->next;
current->next = ret->next;
slist->length--;
}
return ret;
}
typedef void LinkStack;
LinkStack* LinkStack_Create();
void LinkStack_Destroy(LinkStack* stack);
void LinkStack_Clear(LinkStack* stack);
int LinkStack_Empty(LinkStack* stack);
int LinkStack_Push(LinkStack* stack,void* item);
void* LinkStack_Pop(LinkStack* stack);
void* LinkStack_Top(LinkStack* stack);
int LinkStack_Size(LinkStack* stack);
#endif
typedef struct _tag_LinkStack
{
LinkListNode header;
void* item;
} TLinkStackNode;
LinkStack* LinkStack_Create()
{
return LinkList_Create();
}
void LinkStack_Destroy(LinkStack* stack)
{
LinkStack_Clear(stack);
LinkList_Destroy(stack);
}
void LinkStack_Clear(LinkStack* stack)
{
while(LinkStack_Size(stack)>0)
{
LinkStack_Pop(stack);
}
}
int LinkStack_Empty(LinkStack* stack)
{
return LinkList_Empty(stack);
}
int LinkStack_Push(LinkStack* stack,void* item)
{
TLinkStackNode* node = (TLinkStackNode*)malloc(sizeof(TLinkStackNode));
int ret = 0;
if((node != NULL) && (item !=NULL))
{
node->item = item;
ret = LinkList_Insert(stack,(LinkListNode*)node,0);
}
if(!ret)
{
free(node);
}
return ret;
}
void* LinkStack_Pop(LinkStack* stack)
{
TLinkStackNode* node =(TLinkStackNode*)LinkList_Delete(stack,0);
void* ret = NULL;
if( node != NULL)
{
ret = node->item;
free(node);
}
return ret;
}
void* LinkStack_Top(LinkStack* stack)
{
TLinkStackNode* node =(TLinkStackNode*)LinkList_Get(stack,0);
void* ret = NULL;
if( node != NULL)
{
ret = node->item;
}
return ret;
}
int LinkStack_Size(LinkStack* stack)
{
return LinkList_Length(stack);
}
int main(int argc, char *argv[])
{
LinkStack* stack = LinkStack_Create();
int i = 0;
int a[10]={0};
for(i=0;i<10;i++)
{
a[i] = i;
LinkStack_Push(stack,a+i);
}
printf("the stack length is %d\n",LinkStack_Size(stack));
printf("the first elem is %d\n",*(int*)LinkStack_Top(stack));
for(i=0;i<10;i++)
{
int* p = (int*)LinkStack_Pop(stack);
printf("the elem is %d\n",*p);
}
printf("the stack is Empty(%d)\n",LinkStack_Empty(stack));
LinkStack_Destroy(stack);
return 0;
}