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自己动手编写一个VS插件(五)

2013年10月06日 ⁄ 综合 ⁄ 共 9080字 ⁄ 字号 评论关闭

作者:朱金灿

来源:http://blog.csdn.net/clever101

 

        继续编写VisualStudio插件。这次我编写的插件叫DevAssist(意思是开发助手)。在看了前面的文章之后你知道了一个VisualStudio插件一般是由两个工程组成的:功能dll和资源dll。首先我们先建一个功能dll——DevAssist,具体过程请参考第一篇:自己动手编写一个VS插件(一)。然后我们再建一个资源dll——DevAssistUI。

 

编译一下DevAssistUI工程,结果出错:

generalerror c1010070: Failed to load and parse the manifest

   上网查了下,发现编译一个空工程会出现这个错误,于是把一个位图资源导入进去再编译就没有这个错误了。再编译DevAssistUI工程,还有错误:

 

1>------已启动生成: 项目: DevAssistUI, 配置: Debug Win32 ------

1>正在链接...

1>LINK: error LNK2001: 无法解析的外部符号 __DllMainCRTStartup@12

1>E:\PIE3_src\outdir/Debug/1033\DevAssistUI.dll: fatal error LNK1120: 1 个无法解析的外部命令

1>生成日志保存在“file://E:\PIE3_src\Intdir\Debug\DevAssistUI\BuildLog.htm”

1>DevAssistUI - 2 个错误,0 个警告

========== 生成: 成功 0 个,失败 1 个,最新 0 个,跳过 0 个 ==========

 

       在工程设置里把该工程改为无入口点即可,如下图: 

     

      现在我们开始实现创建一个工具栏并把它显示出来。首先需要在AddIn.rgs中指定资源dll,具体是在HKCU段添加SatelliteDllName和SatelliteDllPath两个变量,具体如下:

HKCU

{

    NoRemove 'SOFTWARE'

    {

       NoRemove 'Microsoft'

       {

           NoRemove 'VSA'

           {

              NoRemove '9.0'

              {

                  NoRemove 'AddIns'

                  {

                     ForceRemove'DevAssist.Connect'

                      {

                         valLoadBehavior = d 1

                         valCommandLineSafe = d 0

                         valCommandPreload = d 0

                         valFriendlyName = s 'DevAssist -开发助手。'

                         valDescription = s 'DevAssist - 用于辅助开发。'

                         valAboutBoxDetails = s '有关DevAssist的详细信息,请参见DevAssist 站点\r\nhttp://blog.csdn.net/clever101\r\n关于客户支持,请致电: 1-800-xxx-xxxx。\r\n版权所有(C) 2013 DreamStudio Inc.'

                         valAboutBoxIcon = s '%MODULE%,1'

                         val SatelliteDllName = s 'DevAssistUI.dll'

                         valSatelliteDllPath = s '%MODULE_PATH%'

                     }

                  }

              }

           }

       }

    }

    NoRemove 'SOFTWARE'

    {

       NoRemove 'Microsoft'

       {

           NoRemove 'VisualStudio'

           {

              NoRemove '9.0'

              {

                  NoRemove 'AddIns'

                  {

                     ForceRemove'DevAssist.Connect'

                     {

                         valLoadBehavior = d 1

                         valCommandLineSafe = d 0

                         valCommandPreload = d 0

                         valFriendlyName = s 'DevAssist -开发助手。'

                         valDescription = s 'DevAssist - 用于辅助开发。'

                         valAboutBoxDetails = s '有关DevAssist的详细信息,请参见DevAssist 站点\r\nhttp://blog.csdn.net/clever101\r\n关于客户支持,请致电: 1-800-xxx-xxxx。\r\n版权所有(C) 2013 DreamStudio Inc.'

                         valAboutBoxIcon = s '%MODULE%,1'

                         val SatelliteDllName = s 'DevAssistUI.dll'

                         valSatelliteDllPath = s '%MODULE_PATH%'

                     }

                  }

              }

           }

       }

    }

}

然后开始添加创建工具栏的代码:

// 按钮信息结构体
struct stCommandInfo
{
	LPCTSTR m_name; // 按钮名字
	LPCTSTR m_strTip; // 按钮提示
	BOOL    m_hasIcon; // 是否有图标
	UINT   m_bitmapID; // 对应的位图ID
	UINT   m_cmdID; // 命令ID
};

HRESULT CConnect::FindToolbarByName( _CommandBars* pCommandBars, LPCWSTR szToolbarName, CommandBar** pOut )
{
	if(pCommandBars == NULL || pOut == NULL)
		return E_FAIL;

	CComVariant varToolbarName(szToolbarName);
	int nToolBars = 0;
	HRESULT hr = pCommandBars->get_Count(&nToolBars);
	for(int idx = 1; idx <= nToolBars; idx++)
	{
		CComPtr<CommandBar> pCommandBar;
		hr = pCommandBars->get_Item(CComVariant(idx), &pCommandBar);
		if(FAILED(hr))
			continue;

		BSTR bsName = NULL;
		if(pCommandBar != NULL)
			pCommandBar->get_Name(&bsName);
		if(CComVariant(bsName) == varToolbarName)
		{
			*pOut = pCommandBar;
			(*pOut)->AddRef();
			break;
		}
		SysFreeString(bsName);
		hr = E_FAIL;
	}
	return hr;
}

// When run, the Add-in wizard prepared the registry for the Add-in.
// At a later time, if the Add-in becomes unavailable for reasons such as:
//   1) You moved this project to a computer other than which is was originally created on.
//   2) You chose 'Yes' when presented with a message asking if you wish to remove the Add-in.
//   3) Registry corruption.
// you will need to re-register the Add-in by building the MyAddin21Setup project 
// by right clicking the project in the Solution Explorer, then choosing install.
void UnregisterCommand(CComPtr<EnvDTE::Commands>& pCommands, LPCWSTR commandName)
{
	CComPtr<EnvDTE::Command> pCommand;

	//
	// COMMAND_NAME_FULL must be the module name plus the COMMAND_NAME.
	// For this case, the module name can be found at the CvsInVC7.rgs and
	// CvsInVC8.rgs files.
	//
	WCHAR item[256];
	wcscpy_s(item, 256, MODULE_NAME);
	wcscat_s(item, 256, commandName);

	HRESULT hr = pCommands->Item(CComVariant(item), -1, &pCommand);

	if (SUCCEEDED(hr))
	{
		pCommand->Delete();
	}
}

// CConnect
STDMETHODIMP CConnect::OnConnection(IDispatch *pApplication, ext_ConnectMode ConnectMode, IDispatch *pAddInInst, SAFEARRAY ** /*自定义*/ )
{
	HRESULT hr = S_OK;
	pApplication->QueryInterface(__uuidof(DTE2), (LPVOID*)&m_pDTE);
	pAddInInst->QueryInterface(__uuidof(EnvDTE::AddIn), (LPVOID*)&m_pAddInInstance);

	if(ConnectMode == AddInDesignerObjects::ext_cm_CommandLine)
	{
		::MessageBox(GetActiveWindow(),_T("CConnect::OnConnection, CommandLine Mode"),_T("DevAssist"),MB_OK);
		return S_OK;
	}

	CComPtr<IDispatch> pDisp;
	CComPtr<EnvDTE::Commands> pCommands;
	CComPtr<Commands2> pCommands2;
	CComQIPtr<_CommandBars> pCommandBars;
	CComPtr<CommandBar> pCommandBar;

	IfFailGoCheck(m_pDTE->get_Commands(&pCommands), pCommands);
	pCommands2 = pCommands;

	// Get the set of command bars for the application.
	IfFailGoCheck(m_pDTE->get_CommandBars(&pDisp), pDisp);
	pCommandBars = pDisp;

	// See if the toolbar has been created.
	BOOL bRecreateToolbar = FALSE;
	hr = FindToolbarByName(pCommandBars, TOOLBAR_NAME, &pCommandBar);
	if (SUCCEEDED(hr))
	{
		CComPtr<CommandBarControls> pCommandBarControls;
		pCommandBar->get_Controls(&pCommandBarControls);
		int count = 0;
		pCommandBarControls->get_Count(&count);

		if (count == 0)
		{
           bRecreateToolbar = true;
		}
		pCommandBar = NULL;
	}
	else
	{
		bRecreateToolbar = TRUE;
	}

	if(ConnectMode == 5 || bRecreateToolbar) //5 == ext_cm_UISetup
	{
		// See if the CodeLib toolbar has been created.
		hr = FindToolbarByName(pCommandBars, TOOLBAR_NAME, &pCommandBar);
		if(FAILED(hr))
		{
			pDisp = NULL;
			// The toolbar hasn't been created yet.  Add it.
			hr = pCommands->AddCommandBar(CComBSTR(TOOLBAR_NAME),
				EnvDTE::vsCommandBarTypeToolbar,
				NULL,
				1,
				&pDisp);

			// Yes, this code is unnecessary, but it serves to prove that
			// the command bar creation actually worked.
			hr = FindToolbarByName(pCommandBars, TOOLBAR_NAME, &pCommandBar);
		}

		int curToolbarPosition = 1;
		int nMaxCommand = sizeof(s_commandList)/sizeof(s_commandList[0]);
		for(int curCommand = 0; curCommand < nMaxCommand; ++curCommand)
		{
			CComPtr<EnvDTE::Command> pCreatedCommand;
			const stCommandInfo* commandInfo = &s_commandList[curCommand];
			UnregisterCommand(pCommands, commandInfo->m_name);

			HRESULT hr2 = pCommands2->AddNamedCommand2(m_pAddInInstance,
				CComBSTR(commandInfo->m_name),
				CComBSTR(commandInfo->m_name),
				CComBSTR(commandInfo->m_strTip),
				VARIANT_FALSE,
				CComVariant(commandInfo->m_bitmapID),
				NULL,
				(EnvDTE::vsCommandStatusSupported + EnvDTE::vsCommandStatusEnabled),
				EnvDTE80::vsCommandStylePict,
				EnvDTE80::vsCommandControlTypeButton,
				&pCreatedCommand);
			if(SUCCEEDED(hr2) && (pCreatedCommand) &&  commandInfo->m_hasIcon)
			{
				//Add the control:
				pDisp = NULL;
				IfFailGoCheck(pCreatedCommand->AddControl(pCommandBar, curToolbarPosition, &pDisp),pDisp);
				curToolbarPosition++;
			}
		}
	}

Error:

	return hr;
}

     编译运行工程,工具栏出来了,但是按钮都是灰的。到网上找了个插件工程参考,发现需要修改CConnect类的基类,具体如下:

//class ATL_NO_VTABLE CConnect : 
//	public CComObjectRootEx<CComSingleThreadModel>,
//	public CComCoClass<CConnect, &CLSID_Connect>,
//	public IDispatchImpl<_IDTExtensibility2, &IID__IDTExtensibility2, &LIBID_AddInDesignerObjects, 1, 0>

class ATL_NO_VTABLE CConnect : 
	public CComObjectRootEx<CComSingleThreadModel>,
	public CComCoClass<CConnect, &CLSID_Connect>,
	public IDispatchImpl<EnvDTE::IDTCommandTarget, &__uuidof(EnvDTE::IDTCommandTarget), &EnvDTE::LIBID_EnvDTE, 8, 0>,
	public IDispatchImpl<_IDTExtensibility2, &IID__IDTExtensibility2, &LIBID_AddInDesignerObjects, 1, 0>

 

修改后工具栏按钮都亮了。

 

遇到的一些问题及解决办法:

 

a. error+C2872:+“ULONG_PTR”:+不明确的符号

 

1>Connect.cpp

1>d:\programfiles\microsoft visual studio 9.0\vc\atlmfc\include\cstringt.h(2253) : errorC2872: “ULONG_PTR”: 不明确的符号

1>        可能是“c:\program files\microsoftsdks\windows\v6.0a\include\basetsd.h(139) : __w64 unsigned long ULONG_PTR”

1>        或      “e:\pie3_src\intdir\debug\devassist\dte80a.tlh(464) :EnvDTE::ULONG_PTR”

1>        d:\program files\microsoft visual studio9.0\vc\atlmfc\include\cstringt.h(2250): 编译类 模板 成员函数“boolATL::CStringT<BaseType,StringTraits>::CheckImplicitLoad(const void *)”时

1>        with

1>        [

1>            BaseType=wchar_t,

1>           StringTraits=ATL::StrTraitATL<wchar_t,ATL::ChTraitsCRT<wchar_t>>

1>        ]

1>        d:\program files\microsoft visualstudio 9.0\vc\atlmfc\include\cstringt.h(2686): 参见对正在编译的类 模板 实例化“ATL::CStringT<BaseType,StringTraits>”的引用

1>        with

1>        [

1>            BaseType=wchar_t,

1>            StringTraits=ATL::StrTraitATL<wchar_t,ATL::ChTraitsCRT<wchar_t>>

1>        ]

1>        d:\program files\microsoft visualstudio 9.0\vc\atlmfc\include\atlstr.h(1139): 参见对正在编译的类 模板 实例化“ATL::CStringElementTraits<T>”的引用

1>        with

1>        [

1>            T=ATL::CAtlStringW

1>        ]

1>正在生成代码...

 

原因分析:对于ULONG_PTR类型,VS2008的类型库和windowsSDK出现重定义。解决办法是:在导入VS2008的类型库时重命名ULONG_PTR类型(LONG_PTR也有类似问题),如下:

	#import "libid:80cc9f66-e7d8-4ddd-85b6-d9e6cd0e93e2" version("8.0") lcid("0") raw_interfaces_only named_guids rename("ULONG_PTR","ULONG_PTRDTE") rename("LONG_PTR","LONG_PTRDTE")

b. 链接器工具错误 LINK : fatal error LNK1168: 无法打开..\outdir\Debug\DevAssist.dll 进行写入。

 

解决办法:

在VS里的外接程序管理器里把启动去掉,如下图:

   然后编译如果还要错误就重启VS,如果还有错误就打开任务管理器,杀死所有explorer.exe,然后新建一个explorer进程。

 

c.修改工具栏按钮的位图资源或提示,但是工具栏总是不更新。

   在工具栏的自定义对话框中将工具栏删掉,如下:

      然后重启VS再启动插件即可看到工具栏的更新状态。

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