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WPF/Windows Phone/WinRT: 通用的平面Button渐变样式

2012年08月29日 ⁄ 综合 ⁄ 共 5136字 ⁄ 字号 评论关闭

一个通用的平面样式Button Style。该样式的最大特点就是渐变的颜色不是固定颜色,而是具有透明度的白色和黑色,所以当按钮处于高亮或者按下状态时,整体颜色会变亮或者变暗,这样的话,用户可以随意定义Foreground和Backgroud,不会对整体颜色搭配造成太大影响。

 

而且WPF 4/Windows Phone(Silverlight)/WinRT的控件样式定义几乎是一样的(会有一些不同)。整个套路都是先定义静态元素,然后VisualStateGroup,然后具体VisualState和VisualTransition(如果需要的话)。

 

测试代码:

<StackPanel>

    <Button Style="{StaticResource MyButtonStyle}" Background="LightBlue">Mgen</Button>

    <Button Style="{StaticResource MyButtonStyle}" Background="YellowGreen">Mgen</Button>

    <Button Style="{StaticResource MyButtonStyle}" IsEnabled="False">Mgen</Button>

</StackPanel>

 

运行在WPF程序上:

image

 

Windows 8程序上:

image

 

和Windows Phone上:

image

 

其中WPF 4和Windows Phone的样式代码完全是通用的,我们就拿这个标准贴出代码:

<!-- 按钮按下后的混合颜色 -->

<Color x:Key="BtnPressed">#80000000</Color>

<!-- 按钮高亮后的混合颜色 -->

<Color x:Key="BtnHighlighted">#80FFFFFF</Color>

<!-- 按钮禁用颜色 -->

<Color x:Key="BtnDisabled">Gray</Color>

 

<Style x:Key="MyButtonStyle" TargetType="Button">

    <Setter Property="Background" Value="LightBlue"/>

    <Setter Property="HorizontalContentAlignment" Value="Center"/>

    <Setter Property="VerticalAlignment" Value="Center"/>

    <Setter Property="Padding" Value="10"/>

    <Setter Property="Background" Value="Transparent"/>

    <Setter Property="Template">

        <Setter.Value>

            <ControlTemplate TargetType="Button">

                <Border Background="{TemplateBinding Background}"

                       BorderBrush="{TemplateBinding BorderBrush}"

                       BorderThickness="{TemplateBinding BorderThickness}"

                       Name="border">

                    <Grid>

                        <ContentControl Margin="{TemplateBinding Padding}"

                                       Name="content"

                                       Foreground="{TemplateBinding Foreground}"

                                       Content="{TemplateBinding Content}"

                                       ContentTemplate="{TemplateBinding ContentTemplate}"

                                       HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"

                                       VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>

                        <Rectangle Fill="Transparent" IsHitTestVisible="False" Name="Overlay"/>

                    </Grid>

                    <VisualStateManager.VisualStateGroups>

                        <VisualStateGroup x:Name="CommonStates">

                            <VisualState x:Name="Normal"/>

                            <VisualState x:Name="MouseOver">

                                <Storyboard>

                                    <ColorAnimation Storyboard.TargetName="Overlay" Storyboard.TargetProperty="(Rectangle.Fill).(SolidColorBrush.Color)"

                                                   Duration="0" To="{StaticResource BtnHighlighted}"/>

                                </Storyboard>

                            </VisualState>

                            <VisualState x:Name="Pressed">

                                <Storyboard>

                                    <ColorAnimation Storyboard.TargetName="Overlay" Storyboard.TargetProperty="(Rectangle.Fill).(SolidColorBrush.Color)"

                                                   Duration="0" To="{StaticResource BtnPressed}"/>

                                </Storyboard>

                            </VisualState>

                            <VisualState x:Name="Disabled">

                                <Storyboard>

                                    <ColorAnimation Storyboard.TargetName="Overlay" Storyboard.TargetProperty="(Rectangle.Fill).(SolidColorBrush.Color)"

                                                   Duration="0" To="Transparent"/>

                                    <ColorAnimation Storyboard.TargetName="border" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)"

                                                   Duration="0" To="Transparent"/>

                                    <ColorAnimation Storyboard.TargetName="border" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)"

                                                   Duration="0" To="{StaticResource BtnDisabled}"/>

                                    <ColorAnimation Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentControl.Foreground).(SolidColorBrush.Color)"

                                                   Duration="0" To="{StaticResource BtnDisabled}"/>

                                </Storyboard>

                            </VisualState>

 

                            <VisualStateGroup.Transitions>

                                <VisualTransition GeneratedDuration="0:0:0.3"/>

                                <VisualTransition GeneratedDuration="0:0:0.1" To="Pressed"/>

                            </VisualStateGroup.Transitions>

                        </VisualStateGroup>

                    </VisualStateManager.VisualStateGroups>

                </Border>

            </ControlTemplate>

        </Setter.Value>

    </Setter>

</Style>

 

WinRT有一个变化,CommonStates中的MouseOver状态被改成了PointerOver,所以这代码:

<VisualState x:Name="MouseOver">

需要改成:

<VisualState x:Name="PointerOver">

这样就可以顺利在WinRT中用了。

 

注意:部分平台其实都有自己的特性可以针对优化,比如WPF中最好使用ContentPresenter的ContentSource属性,这样就不用手动绑定ContentTemplate等一大堆东西。而WinRT中ContentControl(Button也是ContentControl)还额外有ContentTransitions属性需要额外进行绑定。

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