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iPhone OpenGL ES教程

2013年04月05日 ⁄ 综合 ⁄ 共 1938字 ⁄ 字号 评论关闭

这是从国外网站搜集的iPhone OpenGL ES的教程,内容如下:

iPhone OpenGL ES Tutorial Series:

Tutorial 00 - Setting Up Your Xcode Project
Tutorial 01 - Drawing Primitives 1 - Triangles
Tutorial 02 - Drawing Primitives 2 - Squares
Tutorial 03 - Transformations
Tutorial 04 - Colours and Shading
Tutorial 05 - Texture Mapping our Square - Updated 2009-04-19.
Tutorial 06 - Objects in 3D
Tutorial 07 - Transforming Objects Independently (Without using glLoadIdentity())
Tutorial 08 - The Final Primitives: Points and Lines in a Stride
Tutorial 09 - Blending without Mr Buzzy Part 1
Tutorial 10 - Multiple Textures, Repeating
Textures, and The End of the Book Era

Tutorial 11 - Single Texture: Multiple Looks, Render to
Texture, and Getting Inspired in Maths

Tutorial 12 - Landscape View & Handling Touches Part 1 - 2D
World

Tutorial 13 - Moving in 3D
Tutorial 13.5 Moving in 3D Part 2: Some Theory that
I Should Have Explained

另附:

iPhone Development: OpenGL ES From the Ground Up, Part 1: Basic Concepts
iPhone Development: OpenGL ES From the Ground Up, Part 2: A Look at Simple Drawing

原文地址:http://www.iphonedevsdk.com/forum/iphone-sdk-tutorials/14934-opengl-es-iphone.html

这是从国外网站搜集的iPhone OpenGL ES的教程,内容如下:

iPhone OpenGL ES Tutorial Series:

Tutorial 00 - Setting Up Your Xcode Project
Tutorial 01 - Drawing Primitives 1 - Triangles
Tutorial 02 - Drawing Primitives 2 - Squares
Tutorial 03 - Transformations
Tutorial 04 - Colours and Shading
Tutorial 05 - Texture Mapping our Square - Updated 2009-04-19.
Tutorial 06 - Objects in 3D
Tutorial 07 - Transforming Objects Independently (Without using glLoadIdentity())
Tutorial 08 - The Final Primitives: Points and Lines in a Stride
Tutorial 09 - Blending without Mr Buzzy Part 1
Tutorial 10 - Multiple Textures, Repeating
Textures, and The End of the Book Era

Tutorial 11 - Single Texture: Multiple Looks, Render to
Texture, and Getting Inspired in Maths

Tutorial 12 - Landscape View & Handling Touches Part 1 - 2D
World

Tutorial 13 - Moving in 3D
Tutorial 13.5 Moving in 3D Part 2: Some Theory that
I Should Have Explained

另附:

iPhone Development: OpenGL ES From the Ground Up, Part 1: Basic Concepts
iPhone Development: OpenGL ES From the Ground Up, Part 2: A Look at Simple Drawing

原文地址:http://www.iphonedevsdk.com/forum/iphone-sdk-tutorials/14934-opengl-es-iphone.html

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