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man socket

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SOCKET(2)                  Linux Programmer’s Manual                 SOCKET(2)

NAME
       socket - create an endpoint for communication

SYNOPSIS
       #include <sys/types.h>
       #include <sys/socket.h>

       int socket(int domain, int type, int protocol);

DESCRIPTION
       socket() creates an endpoint for communication and returns a descriptor.

       The  domain parameter specifies a communication domain; this selects the protocol family which will be used for
       communication.  These families are defined in <sys/socket.h>.  The currently understood formats include:

       Name                Purpose                          Man page
       PF_UNIX, PF_LOCAL   Local communication              unix(7)
       PF_INET             IPv4 Internet protocols          ip(7)
       PF_INET6            IPv6 Internet protocols
       PF_IPX              IPX - Novell protocols
       PF_NETLINK          Kernel user interface device     netlink(7)
       PF_X25              ITU-T X.25 / ISO-8208 protocol   x25(7)
       PF_AX25             Amateur radio AX.25 protocol
       PF_ATMPVC           Access to raw ATM PVCs
       PF_APPLETALK        Appletalk                        ddp(7)
       PF_PACKET           Low level packet interface       packet(7)

       The socket has the indicated type, which specifies the communication semantics.  Currently defined types are:

       SOCK_STREAM
              Provides sequenced, reliable, two-way, connection-based byte streams.  An out-of-band data  transmission
              mechanism may be supported.

       SOCK_DGRAM
              Supports datagrams (connectionless, unreliable messages of a fixed maximum length).

       SOCK_SEQPACKET
              Provides  a  sequenced, reliable, two-way connection-based data transmission path for datagrams of fixed
              maximum length; a consumer is required to read an entire packet with each read system call.

       SOCK_RAW
              Provides raw network protocol access.

       SOCK_RDM
              Provides a reliable datagram layer that does not guarantee ordering.

       SOCK_PACKET
              Obsolete and should not be used in new programs; see packet(7).

       Some socket types may not be implemented by all protocol families; for example, SOCK_SEQPACKET  is  not  imple-
       mented for AF_INET.

       The  protocol  specifies  a  particular  protocol  to be used with the socket.  Normally only a single protocol
       exists to support a particular socket type within a given protocol family, in which case protocol can be speci-
       fied  as 0.  However, it is possible that many protocols may exist, in which case a particular protocol must be
       specified in this manner.  The protocol number to use is specific to the “communication domain” in which commu-
       nication  is to take place; see protocols(5).  See getprotoent(3) on how to map protocol name strings to proto-
       col numbers.

       Sockets of type SOCK_STREAM are full-duplex byte streams, similar to pipes.  They do not preserve record bound-
       aries.  A  stream socket must be in a connected state before any data may be sent or received on it.  A connec-
       tion to another socket is created with a connect(2) call.   Once  connected,  data  may  be  transferred  using
       read(2) and write(2) calls or some variant of the send(2) and recv(2) calls.  When a session has been completed
       a close(2) may be performed.  Out-of-band data may also be transmitted as described in send(2) and received  as
       described in recv(2).

       The  communications  protocols  which implement a SOCK_STREAM ensure that data is not lost or duplicated.  If a
       piece of data for which the peer protocol has buffer space cannot be successfully transmitted within a  reason-
       able  length of time, then the connection is considered to be dead.  When SO_KEEPALIVE is enabled on the socket
       the protocol checks in a protocol-specific manner if the other end is still alive.  A SIGPIPE signal is  raised
       if a process sends or receives on a broken stream; this causes naive processes, which do not handle the signal,
       to exit.  SOCK_SEQPACKET sockets employ the same system calls as SOCK_STREAM sockets.  The only  difference  is
       that read(2) calls will return only the amount of data requested, and any data remaining in the arriving packet
       will be discarded.  Also all message boundaries in incoming datagrams are preserved.

       SOCK_DGRAM and SOCK_RAW sockets allow sending of datagrams to correspondents named in sendto(2)  calls.   Data-
       grams  are  generally  received with recvfrom(2), which returns the next datagram along with the address of its
       sender.

       SOCK_PACKET is an obsolete socket type to receive raw packets directly from the device  driver.  Use  packet(7)
       instead.

       An  fcntl(2)  F_SETOWN  operation  can be used to specify a process or process group to receive a SIGURG signal
       when the out-of-band data arrives or SIGPIPE signal when a SOCK_STREAM connection  breaks  unexpectedly.   This
       operation may also be used to set the process or process group that receives the I/O and asynchronous notifica-
       tion of I/O events via SIGIO.  Using F_SETOWN is equivalent to an ioctl(2) call with the FIOSETOWN or SIOCSPGRP
       argument.

       When  the  network  signals  an  error condition to the protocol module (e.g., using a ICMP message for IP) the
       pending error flag is set for the socket.  The next operation on this socket will return the error code of  the
       pending error. For some protocols it is possible to enable a per-socket error queue to retrieve detailed infor-
       mation about the error; see IP_RECVERR in ip(7).

       The operation of sockets is controlled by socket level options.  These options are defined  in  <sys/socket.h>.
       The functions setsockopt(2) and getsockopt(2) are used to set and get options, respectively.

RETURN VALUE
       On  success,  a  file  descriptor  for  the new socket is returned.  On error, -1 is returned, and errno is set
       appropriately.

ERRORS
       EACCES Permission to create a socket of the specified type and/or protocol is denied.

       EAFNOSUPPORT
              The implementation does not support the specified address family.

       EINVAL Unknown protocol, or protocol family not available.

       EMFILE Process file table overflow.

       ENFILE The system limit on the total number of open files has been reached.

       ENOBUFS or ENOMEM
              Insufficient memory is available.  The socket cannot be created until sufficient resources are freed.

       EPROTONOSUPPORT
              The protocol type or the specified protocol is not supported within this domain.

       Other errors may be generated by the underlying protocol modules.

CONFORMING TO
       4.4BSD, POSIX.1-2001.  socket() appeared in 4.2BSD. It is generally portable to/from non-BSD systems supporting
       clones of the BSD socket layer (including System V variants).

NOTE
       The  manifest constants used under 4.x BSD for protocol families are PF_UNIX, PF_INET, etc., while AF_UNIX etc.
       are used for address families. However, already the BSD man page promises: "The protocol  family  generally  is
       the same as the address family", and subsequent standards use AF_* everywhere.

BUGS
       SOCK_UUCP is not implemented yet.

SEE ALSO
       accept(2),  bind(2),  connect(2), fcntl(2), getpeername(2), getsockname(2), getsockopt(2), ioctl(2), listen(2),
       read(2), recv(2), select(2), send(2), shutdown(2), socketpair(2), write(2), getprotoent(3),  ip(7),  socket(7),
       tcp(7), udp(7), unix(7)

       “An  Introductory  4.3BSD  Interprocess Communication Tutorial” is reprinted in UNIX Programmer?[m?[4ms Supplementary
       Documents Volume 1.

       “BSD Interprocess Communication Tutorial” is reprinted in UNIX Programmer?[m?[4ms Supplementary Documents Volume 1.

Linux 2.6.7                       2004-06-17                         SOCKET(2)

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