3D 字体
m_cr3DHiliteColor = RGB(255,255,255);
pDCMem->SetTextColor(m_cr3DHiliteColor);
if (m_3dType == Raised)
rc.OffsetRect(-1,-1);
else //type is Sunken
rc.OffsetRect(1,1);
pDCMem->DrawText(strText,rc,dwFlags);
pDCMem->SetTextColor(m_crText);
pDCMem->DrawText(strText,rcText,dwFlags);