模拟主持人发布一个问题,由多个嘉宾来回答这个问题。
分析:从需求中抽出Host (主持人) 类和Guests (嘉宾) 类。
作为问题的发布者,Host不知道问题如何解答。因此它只能发布这个事件,将事件委托给多个嘉宾去处理。因此在Host 类定义事件,在Guests类中定义事件的响应方法。通过多番委托的"+="将响应方法添加到事件列表中,最终 Host 类将触发这个事件。实现过程如下:
代码其实很少下面贴出来所有代码:
QuestionArgs.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EventDemo { public class QuestionArgs:EventArgs { public string Message { get; set; } } }
Program.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EventDemo
{
class Program
{
static void Main(string[] args)
{
Host host = new Host();
host.Name = "主持人";
host.args.Message = "C#的事件如何实现的?";
Guests[] gArray = new Guests[3]
{
new GuestA(){Name = "张小三"},
new GuestB(){Name = "李小四"},
new GuestC(){Name = "王老五"}
};
//用+=号,将嘉宾的答题方法加入到委托链
host.QuestionEvent += new QuestionHandler(gArray[0].answer);
host.QuestionEvent += new QuestionHandler(gArray[1].answer);
host.QuestionEvent += new QuestionHandler(gArray[2].answer);
//触发事件
host.StartAnswer();
Console.ReadLine();
}
}
}
Host.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EventDemo { public delegate void QuestionHandler(object sender,QuestionArgs e); public class Host { //定义一个事件 public event QuestionHandler QuestionEvent; public QuestionArgs args { set; get; } public Host() { //初始化事件参数 args = new QuestionArgs(); } public string Name { get; set; } public void StartAnswer() { Console.WriteLine("开始答题"); QuestionEvent(this, args); } } }
Guests.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EventDemo { /// <summary> /// 父类 /// </summary> public class Guests { /// <summary> /// 嘉宾姓名 /// </summary> public string Name { get; set; } public virtual void answer(object sender, QuestionArgs e) { Console.Write("事件的发出者:" + (sender as Host).Name); Console.WriteLine("问题是:" + e.Message); } } }
GuestC.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EventDemo { class GuestC:Guests { public override void answer(object sender, QuestionArgs e) { base.answer(sender, e); Console.WriteLine("{0}开始答题:我不知道", this.Name); } } }
GuestB.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EventDemo { class GuestB:Guests { public override void answer(object sender, QuestionArgs e) { base.answer(sender, e); Console.WriteLine("{0}开始答题:我不知道", this.Name); } } }
GuestA.cs
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace EventDemo { class GuestA:Guests { public override void answer(object sender, QuestionArgs e) { base.answer(sender, e); Console.WriteLine("{0}开始答题:我不知道", this.Name); } } }
运行结果: