namespace Media
{
public partial class Form1 : Form
{
[DllImport("Winmm.dll")]
private static extern int waveOutSetVolume(int hwo, System.UInt32 pdwVolume);//设置音量
[DllImport("Winmm.dll")]
private static extern uint waveOutGetVolume(int hwo,out System.UInt32 pdwVolume); //获取音量
public Form1()
{
InitializeComponent();
}
private void get_Click(object sender, EventArgs e)
{
uint v;
uint i = waveOutGetVolume(0,out v);
uint vleft = v & 0xFFFF;
uint vright = (v & 0xFFFF0000) >> 16;
trackBar1.Value = (int.Parse(vleft.ToString()) | int.Parse(vright.ToString())) * (this.trackBar1.Maximum - this.trackBar1.Minimum) / 0xFFFF;
}
private void set_Click(object sender, EventArgs e)
{
System.UInt32 Value = (System.UInt32)((double)0xffff * (double)trackBar1.Value / (double)(trackBar1.Maximum - trackBar1.Minimum));//先把trackbar的value值映射到0x0000~0xFFFF范围
//限制value的取值范围
if (Value < 0) Value = 0;
if (Value > 0xffff) Value = 0xffff;
System.UInt32 left = (System.UInt32)Value;//左声道音量
System.UInt32 right = (System.UInt32)Value;//右
waveOutSetVolume(0, left << 16 | right); //"<<"左移,“|”逻辑或运算
}
}
}