void SaveBitmap(DWORD height, DWORD width, char* pdata) { BITMAPFILEHEADER bmfHeader = {0}; BITMAPINFOHEADER bi = {0}; bi.biSize = sizeof(BITMAPINFOHEADER); bi.biWidth = bmpScreen.bmWidth; bi.biHeight = bmpScreen.bmHeight; bi.biPlanes = 1; bi.biBitCount = 32; bi.biCompression = BI_RGB; bi.biSizeImage = 0; bi.biXPelsPerMeter = 0; bi.biYPelsPerMeter = 0; bi.biClrUsed = 0; bi.biClrImportant = 0; DWORD dwBmpSize = ((width * bi.biBitCount + 31) / 32) * 4 * height; // Add the size of the headers to the size of the bitmap to get the total file size DWORD dwSizeofDIB = dwBmpSize + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER); //Offset to where the actual bitmap bits start. bmfHeader.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER); //Size of the file bmfHeader.bfSize = dwSizeofDIB; //bfType must always be BM for Bitmaps bmfHeader.bfType = 0x4D42; //BM HANDLE hFile = CreateFile(L"test.bmp", GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); DWORD dwBytesWritten = 0; WriteFile(hFile, (LPSTR)&bmfHeader, sizeof(BITMAPFILEHEADER), &dwBytesWritten, NULL); WriteFile(hFile, (LPSTR)&bi, sizeof(BITMAPINFOHEADER), &dwBytesWritten, NULL); WriteFile(hFile, (LPSTR)pdata, dwBmpSize, &dwBytesWritten, NULL); CloseHandle(hFile); }