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JavaScript模拟小球落下

2013年03月03日 ⁄ 综合 ⁄ 共 2320字 ⁄ 字号 评论关闭

模拟小球落下

 

<SCRIPT LANGUAGE="JavaScript1.2">
 <!-- Begin
 function BrowserCheck() {
	 var b = navigator.appName;
	 if (b == "Netscape") 
		 this.b = "NS";
	 else if (b == "Microsoft Internet Explorer") 
		 this.b = "IE";
	 else 
		 this.b = b;
	 this.v = parseInt(navigator.appVersion);
	 this.NS = (this.b == "NS" && this.v>=4);
	 this.NS4 = (this.b == "NS" && this.v == 4);
	 this.NS5 = (this.b == "NS" && this.v == 5);
	 this.IE = (this.b == "IE" && this.v>=4);
	 this.IE4 = (navigator.userAgent.indexOf('MSIE 4')>0);
	 this.IE5 = (navigator.userAgent.indexOf('MSIE 5')>0);
	 if (this.IE5 || this.NS5) 
		 this.VER5 = true;
	 if (this.IE4 || this.NS4) 
		 this.VER4 = true;
	 this.OLD = (! this.VER5 && ! this.VER4) ? true : false;
	 this.min = (this.NS||this.IE);
 }
 is = new BrowserCheck();
 //  End -->
</SCRIPT>
</HEAD>
<BODY>
	<center>
		<br>
		<div id="staticBall" style="position: relative; visibility: visible">
			<img src="ball.gif" height=30 width=30 alt="Static ball">
		</div>
	</center>
	<div id="ball"
		style="visibility: hidden; position: absolute; left: 100; top: 10; height: 34; width: 34">
		<img src="ball.gif" alt="Bouncing ball">
	</div>

<script language="Javascript1.2"> 
 iter = 0;
 setId = 0;
 down = true;
 up = false;
 bouncingBall = (is.VER5) ? document.getElementById("ball").style:(is.NS)?document.layers["ball"]:document.all["ball"].style;
 stillBall = (is.VER5) ? document.getElementById("staticBall").style:(is.NS)?document.layers["staticBall"]:document.all["staticBall"].style;
 winH = (is.NS) ? window.innerHeight - 55 : document.body.offsetHeight - 55;
 document.onmouseup = buttonUp;
 if (is.NS4)
 	document.captureEvents(Event.MOUSEUP);  //Document捕捉鼠标起事件
 
 //鼠标点击事件调用 方法
 function buttonUp(e) {
	 if ( ((is.NS) ? e.which : event.button) != 1) 
		 return true;
	 if (setId != 0) 
		 clearInterval(setId);
	 bouncingBall.visibility="visible";
	 stillBall.visibility="hidden";
	 bouncingBall.left = (is.NS) ? e.pageX - 15 : event.offsetX - 15;  //设置球的初始位置
	 bouncingBall.top = (is.NS) ? e.pageY - 15 : event.offsetY - 15;
	 iter = 0;
	 setId = setInterval("generateGravity()", 20);
	 return true;
 }
 //产生重力加速度
 function generateGravity() {
	 if ((parseInt(bouncingBall.top)+iter < winH) && down) {
		 bouncingBall.top = parseInt(bouncingBall.top) + iter;
		 iter++;
		 return;
	 }
	 else {
		 if ((parseInt(bouncingBall.top)< winH) && down) {
			 bouncingBall.top = winH + 5;
			 return;
		 }
		 down = false;
		 up = true;
		 if (iter < 0 && parseInt(bouncingBall.top) > winH) {
			 clearInterval(setId);
			 bouncingBall.visibility = "hidden";
			 stillBall.visibility="visible";
			 setId = 0;
		 }
		 if (parseInt(bouncingBall.top) > 0 && up && iter >= 0) {
			 bouncingBall.top = parseInt(bouncingBall.top) - iter;
			 iter--;
			 if (iter%3 == 0) iter--;
			 return;
		 }
		 down = true;
		 up = false;
	 }
 }
 </script>

 

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