IGlobeViewUtil接口中的方法
//地心坐标到地理坐标
public void GeocentricToGeographic (
double x,
double y,
double z,
ref double pLong_dd,
ref double pLat_dd,
ref double pElev_meters
);
//地心坐标到屏幕坐标
public void GeocentricToWindow (
double x,
double y,
double z,
ref int pWinX,
ref int pWinY
);
//地理坐标到地心坐标
public void GeographicToGeocentric (
double long_dd,
double lat_dd,
double elev_meters,
ref double pX,
ref double pY,
ref double pZ
);
//地理坐标到屏幕坐标
public void GeographicToWindow (
double long_dd,
double lat_dd,
double elev_meters,
ref int pWinX,
ref int pWinY
);
//屏幕坐标到地心坐标
public void WindowToGeocentric (
IGlobeDisplay pDisplay,
ISceneViewer pViewer,
int winX,
int winY,
bool bUseZBufferValue,
ref double pX,
ref double pY,
ref double pZ
);
//屏幕坐标到地理坐标
public void WindowToGeographic (
IGlobeDisplay pDisplay,
ISceneViewer pViewer,
int winX,
int winY,
bool bUseZBufferValue,
ref double pLon,
ref double pLat,
ref double pAlt
);