//////////////////////////// @interface UIColor (extension) + (UIColor*) colorWithHex:(NSInteger)hexValue alpha:(CGFloat)alphaValue; + (UIColor*) colorWithHex:(NSInteger)hexValue; + (NSString *) hexFromUIColor: (UIColor*) color; @end @implementation UIColor (extension) + (UIColor*) colorWithHex:(NSInteger)hexValue alpha:(CGFloat)alphaValue { return [UIColor colorWithRed:((float)((hexValue & 0xFF0000) >> 16))/255.0 green:((float)((hexValue & 0xFF00) >> 8))/255.0 blue:((float)(hexValue & 0xFF))/255.0 alpha:alphaValue]; } + (UIColor*) colorWithHex:(NSInteger)hexValue { return [UIColor colorWithHex:hexValue alpha:1.0]; } + (NSString *) hexFromUIColor: (UIColor*) color { if (CGColorGetNumberOfComponents(color.CGColor) < 4) { const CGFloat *components = CGColorGetComponents(color.CGColor); color = [UIColor colorWithRed:components[0] green:components[0] blue:components[0] alpha:components[1]]; } if (CGColorSpaceGetModel(CGColorGetColorSpace(color.CGColor)) != kCGColorSpaceModelRGB) { return [NSString stringWithFormat:@"#FFFFFF"]; } return [NSString stringWithFormat:@"#%x%x%x", (int)((CGColorGetComponents(color.CGColor))[0]*255.0), (int)((CGColorGetComponents(color.CGColor))[1]*255.0), (int)((CGColorGetComponents(color.CGColor))[2]*255.0)]; } @end