NSThread
*
thread
=
[[NSThread alloc] initWithTarget:self selector:@selector(run:) object:@
"universe"
];
[
thread
start];
[
thread
release];
[NSThread
detachNewThreadSelector:@selector(run:) toTarget:self withObject:@
"yuzhou"
];
[self
performSelectorInBackground:@selector(run:) withObject:@
"nsobject
thread"
];
NSOperationQueue
*oprationQueue = [[NSOperationQueue alloc] init];
[oprationQueue
addOperationWithBlock:^{
NSLog(@
"oprationQueue"
);
}];
[oprationQueue
release];
NSOperationQueue
*oprationQueue1 = [[NSOperationQueue alloc] init];
oprationQueue1.maxConcurrentOperationCount
= 1;
NSInvocationOperation
*invation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(run:) object:@
"invation"
];
[oprationQueue1
addOperation:invation];
[invation
release];
NSInvocationOperation
*invation2 = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(run2:) object:@
"invocation2"
];
invation2.queuePriority
= NSOperationQueuePriorityHigh;
[oprationQueue1
addOperation:invation2];
[invation2
release];
[oprationQueue1
release];
[self
performSelectorOnMainThread:@selector(onMain) withObject:self waitUntilDone:YES];
dispatch_queue_t
queue = dispatch_queue_create(
"name"
,
NULL);
dispatch_async(queue,
^{
NSLog(@
"GCD多线程"
);
dispatch_sync(dispatch_get_main_queue(),
^{
Boolean
isMain = [NSThread isMainThread];
if
(isMain)
{
NSLog(@
"GCD主线程"
);
}
});
});