#define EXTRA_NAME "@nocolor."
#include "loadbmp.h"
void NoColor()
{
if (lpBitmap==0) return;
int x,y,p;
BYTE Point;
for(y=0;y<nHeight;y++)
for(x=0;x<nWidth;x++)
{
p=x*3+y*nByteWidth;
Point=(BYTE)(0.299*(float)lpBits[p+2]+0.587*(float)lpBits[p+1]+0.114*(float)lpBits[p]+0.1);
lpBits[p+2]=Point;
lpBits[p+1]=Point;
lpBits[p]=Point;
}
}
void main(int argc, char *argv[])
{
if(argc==2)
FileName=argv[1];
else
return;
OpenFile();
NoColor();
SaveAs();
}