class CC_DLL CCTexture2D : public
CCObject
{
public:
bool
initWithData(const void* data, CCTexture2DPixelFormat
pixelFormat, unsigned
int
pixelsWide, unsigned
int
pixelsHigh, const
CCSize&
contentSize);
voiddrawAtPoint(const
CCPoint&point);
void drawInRect(const
CCRect&rect);
bool
initWithImage(CCImage *
uiImage);
bool
initWithString(const char *text, const
CCSize&dimensions,
CCTextAlignment
hAlignment,
bool
initWithString(const char *text, const char *fontName,float
fontSize);
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