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CircleImageView解析

2018年05月16日 ⁄ 综合 ⁄ 共 9044字 ⁄ 字号 评论关闭

首先、它是继承自ImageView,给ImageView设置图片的方法就是setImageXXX,不管你是用JAVA代码设置,还是在XML里面用src,它最终还是调用JAVA的setImageXXX方法,在这些个方法的最后一定有一个invalidate的方法,让其调用onDraw。

CircleImageView的原理也是这样,声明一个mBitmap这个就是要带到CircleImageView 里面的Bitmap,它的赋值都是在setImageXXX里面做的:
 @Override
    public void setImageBitmap(Bitmap bm) {
        super.setImageBitmap(bm);
        mBitmap = bm;
        System.out.println("setImageBitmap -- setup");
        setup();
    }

    @Override
    public void setImageDrawable(Drawable drawable) {
        super.setImageDrawable(drawable);
        mBitmap = getBitmapFromDrawable(drawable);
        System.out.println("setImageDrawable -- setup");
        setup();
    }

    @Override
    public void setImageResource(int resId) {
        super.setImageResource(resId);
        mBitmap = getBitmapFromDrawable(getDrawable());
        System.out.println("setImageResource -- setup");
        setup();
    }

    @Override
    public void setImageURI(Uri uri) {
        super.setImageURI(uri);
        mBitmap = getBitmapFromDrawable(getDrawable());
        System.out.println("setImageURI -- setup");
        setup();
    }
它们在设置完图片之后必定会调用setup方法,其实这个方法就是一个初始化操作而已,但是在setup的结束地方也调用了invalidate
它巧妙的用这个mBitmap为空,如果这个View还没有被设置图片则不会执行下面的方法 ,在setup里面有
 private void setup() {
        if (!mReady) {
            mSetupPending = true;
            return;
        }
        //这个mBitmap比较妙,只有当有图片被设置以后才会开始执行下面的方法。
        if (mBitmap == null) {
            return;
        }

        mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

        mBitmapPaint.setAntiAlias(true);
        mBitmapPaint.setShader(mBitmapShader);

        mBorderPaint.setStyle(Paint.Style.STROKE);
        mBorderPaint.setAntiAlias(true);
        mBorderPaint.setColor(mBorderColor);
        mBorderPaint.setStrokeWidth(mBorderWidth);

        mBitmapHeight = mBitmap.getHeight();
        mBitmapWidth = mBitmap.getWidth();

        //整个图像的显示区域:即全部的View大小区域。
        mBorderRect.set(0, 0, getWidth(), getHeight());
        //Border的半径为长宽中取小的那一边,android中drawCircle的半径是内圆的半径,不是外圆的半径。
        mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2, (mBorderRect.width() - mBorderWidth) / 2);

        //图片显示的区域:即View的大小区域减去边界的大小。
        mDrawableRect.set(mBorderWidth, mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth);
        //图片的半径大小取图片小边。
        mDrawableRadius = Math.min(mDrawableRect.height() / 2, mDrawableRect.width() / 2);

        updateShaderMatrix();
        invalidate();
    }
这个方法应当是在onMeasure之后调用的,我们知道图片设置成功之后,一定是在onMeasure之后,
所以它并没有逃脱自定义控件的的逻辑(1、重写onMeasure计算或者设置一些高度、宽度等数据,2、重写onDraw 3、重写onTouch做一些事件处理或者计算),它只是通过一个mBitmap的防空来判断它是在绘制成功之后的做的事情。
再看看onDraw就更加明白了。
这个onDraw也是利用如果图片不存在就不画它,这是一个十分巧妙的判断。
 @Override
    protected void onDraw(Canvas canvas) {
    	System.out.println("onDraw before setup");
        if (getDrawable() == null) {
            return;
        }
        System.out.println("onDraw after setup");
        canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius, mBitmapPaint);
        if (mBorderWidth != 0) {
            canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius, mBorderPaint);
        }
        
        /**********图片延迟加载时间的各个方法的生命周期(模仿网络图片的加载情况)*****************/
        //onSizeChanged --> onDraw --> setImageResource --> onDraw
    }
整体来看思路是这样,这个View显示到页面时,如果没有图片资源其实是一个空画,就是虽然执行了onDraw但是并没有执行实际内容,只有当执行了setImageXXX,这里面是真正有内容了才去onDraw。
BitmapShader:使用一张位图作为纹理对某一区域进行填充,例如我们drawCircle,它就会对这个circle里面进行填充,它的两个参数就是对X,Y轴进行填充的一些规则。

package de.hdodenhof.circleimageview;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.ColorDrawable;
import android.graphics.drawable.Drawable;
import android.net.Uri;
import android.util.AttributeSet;
import android.widget.ImageView;

public class CircleImageView extends ImageView {

    private static final ScaleType SCALE_TYPE = ScaleType.CENTER_CROP;

    private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888;
    private static final int COLORDRAWABLE_DIMENSION = 2;

    private static final int DEFAULT_BORDER_WIDTH = 0;
    private static final int DEFAULT_BORDER_COLOR = Color.BLACK;

    private final RectF mDrawableRect = new RectF();
    private final RectF mBorderRect = new RectF();

    private final Matrix mShaderMatrix = new Matrix();
    private final Paint mBitmapPaint = new Paint();
    private final Paint mBorderPaint = new Paint();

    private int mBorderColor = DEFAULT_BORDER_COLOR;
    private int mBorderWidth = DEFAULT_BORDER_WIDTH;

    private Bitmap mBitmap;
    private BitmapShader mBitmapShader;
    private int mBitmapWidth;
    private int mBitmapHeight;

    private float mDrawableRadius;
    private float mBorderRadius;

    private boolean mReady;
    private boolean mSetupPending;

    public CircleImageView(Context context) {
        super(context);

        init();
    }

    public CircleImageView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public CircleImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);

        TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);

        mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_border_width, DEFAULT_BORDER_WIDTH);
        mBorderColor = a.getColor(R.styleable.CircleImageView_border_color, DEFAULT_BORDER_COLOR);

        a.recycle();

        init();
    }

    private void init() {
        super.setScaleType(SCALE_TYPE);
        mReady = true;

        if (mSetupPending) {
        	System.out.println("init -- setup");
            setup();
            mSetupPending = false;
        }
    }

    @Override
    public ScaleType getScaleType() {
        return SCALE_TYPE;
    }

    @Override
    public void setScaleType(ScaleType scaleType) {
        if (scaleType != SCALE_TYPE) {
            throw new IllegalArgumentException(String.format("ScaleType %s not supported.", scaleType));
        }
    }

    @Override
    public void setAdjustViewBounds(boolean adjustViewBounds) {
        if (adjustViewBounds) {
            throw new IllegalArgumentException("adjustViewBounds not supported.");
        }
    }

    @Override
    protected void onDraw(Canvas canvas) {
    	System.out.println("onDraw before setup");
        if (getDrawable() == null) {
            return;
        }
        System.out.println("onDraw after setup");
        canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius, mBitmapPaint);
        if (mBorderWidth != 0) {
            canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius, mBorderPaint);
        }
        
        /**********图片延迟加载时间的各个方法的生命周期(模仿网络图片的加载情况)*****************/
        //onSizeChanged --> onDraw --> setImageResource --> onDraw
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        System.out.println("onSizeChanged -- setup");
        setup();
    }

    public int getBorderColor() {
        return mBorderColor;
    }

    public void setBorderColor(int borderColor) {
        if (borderColor == mBorderColor) {
            return;
        }

        mBorderColor = borderColor;
        mBorderPaint.setColor(mBorderColor);
        invalidate();
    }

    public int getBorderWidth() {
        return mBorderWidth;
    }

    public void setBorderWidth(int borderWidth) {
        if (borderWidth == mBorderWidth) {
            return;
        }

        mBorderWidth = borderWidth;
        System.out.println("setBorderWidth -- setup");
        setup();
    }

    @Override
    public void setImageBitmap(Bitmap bm) {
        super.setImageBitmap(bm);
        mBitmap = bm;
        System.out.println("setImageBitmap -- setup");
        setup();
    }

    @Override
    public void setImageDrawable(Drawable drawable) {
        super.setImageDrawable(drawable);
        mBitmap = getBitmapFromDrawable(drawable);
        System.out.println("setImageDrawable -- setup");
        setup();
    }

    @Override
    public void setImageResource(int resId) {
        super.setImageResource(resId);
        mBitmap = getBitmapFromDrawable(getDrawable());
        System.out.println("setImageResource -- setup");
        setup();
    }

    @Override
    public void setImageURI(Uri uri) {
        super.setImageURI(uri);
        mBitmap = getBitmapFromDrawable(getDrawable());
        System.out.println("setImageURI -- setup");
        setup();
    }

    private Bitmap getBitmapFromDrawable(Drawable drawable) {
        if (drawable == null) {
            return null;
        }

        if (drawable instanceof BitmapDrawable) {
            return ((BitmapDrawable) drawable).getBitmap();
        }

        try {
            Bitmap bitmap;

            if (drawable instanceof ColorDrawable) {
                bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);
            } else {
                bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_CONFIG);
            }

            Canvas canvas = new Canvas(bitmap);
            drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
            drawable.draw(canvas);
            return bitmap;
        } catch (OutOfMemoryError e) {
            return null;
        }
    }

    private void setup() {
        if (!mReady) {
            mSetupPending = true;
            return;
        }
        //这个mBitmap比较妙,只有当有图片被设置以后才会开始执行下面的方法。
        if (mBitmap == null) {
            return;
        }

        mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

        mBitmapPaint.setAntiAlias(true);
        mBitmapPaint.setShader(mBitmapShader);

        mBorderPaint.setStyle(Paint.Style.STROKE);
        mBorderPaint.setAntiAlias(true);
        mBorderPaint.setColor(mBorderColor);
        mBorderPaint.setStrokeWidth(mBorderWidth);

        mBitmapHeight = mBitmap.getHeight();
        mBitmapWidth = mBitmap.getWidth();

        //整个图像的显示区域:即全部的View大小区域。
        mBorderRect.set(0, 0, getWidth(), getHeight());
        //Border的半径为长宽中取小的那一边,android中drawCircle的半径是内圆的半径,不是外圆的半径。
        mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2, (mBorderRect.width() - mBorderWidth) / 2);

        //图片显示的区域:即View的大小区域减去边界的大小。
        mDrawableRect.set(mBorderWidth, mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth);
        //图片的半径大小取图片小边。
        mDrawableRadius = Math.min(mDrawableRect.height() / 2, mDrawableRect.width() / 2);

        updateShaderMatrix();
        invalidate();
    }

    private void updateShaderMatrix() {
        float scale;
        float dx = 0;
        float dy = 0;

        mShaderMatrix.set(null);

        if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) {
            scale = mDrawableRect.height() / (float) mBitmapHeight;
            dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f;
        } else {
            scale = mDrawableRect.width() / (float) mBitmapWidth;
            dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f;
        }
        
        System.out.println("scale "+scale);
        mShaderMatrix.setScale(scale, scale);
        mShaderMatrix.postTranslate((int) (dx + 0.5f) + mBorderWidth, (int) (dy + 0.5f) + mBorderWidth);

        mBitmapShader.setLocalMatrix(mShaderMatrix);
    }

}

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