// --------------------- .h --------------------- // 用于校准位置 void xSprite(CCNode* in_pNode, CCPoint in_oPntPosi, CCPoint in_oPntAnc = ccp(0.5f, 0.5f)); // 用于可视化节点包围框 void xLayerColor(CCNode* in_pNode); // --------------------- .cpp --------------------- // 用于校准位置 void xSprite(CCNode* in_pNode, CCPoint in_oPntPosi, CCPoint in_oPntAnc) { CCSprite* t_pSprite = CCSprite::create("dot.png"); t_pSprite->setAnchorPoint(in_oPntAnc); t_pSprite->setPosition(in_oPntPosi); in_pNode->addChild(t_pSprite); } // 用于可视化节点包围框 void xLayerColor(CCNode* in_pNode) { CCNode* t_pNodeParent = in_pNode->getParent(); if (!t_pNodeParent) { return; } ccColor4B t_oColor4B = ccc4(255, 0, 0, 128); CCSize t_oSizeNode = in_pNode->getContentSize(); CCLayerColor* t_pLyrColor = CCLayerColor::create(t_oColor4B, t_oSizeNode.width, t_oSizeNode.height); t_pLyrColor->ignoreAnchorPointForPosition(false); t_pLyrColor->setAnchorPoint(in_pNode->getAnchorPoint()); t_pLyrColor->setPosition(in_pNode->getPosition()); t_pNodeParent->addChild(t_pLyrColor); } // 黑边字体开启反犬后效果好了很多,出人意料啊!