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ThreadPool.QueueUserWorkItem

2018年10月20日 ⁄ 综合 ⁄ 共 1034字 ⁄ 字号 评论关闭

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace DelegateDemo2
{
    class Program
    {
        static void Main(string[] args)
        {
            WaitCallback _callback = null;
            Console.WriteLine("thread:" + System.Threading.Thread.CurrentThread.ManagedThreadId);
            for (int i = 0; i < 10; i++)
            {
                if (_callback == null)
                {
                    _callback = new WaitCallback(Handle);
                }

                ThreadPool.QueueUserWorkItem(_callback, i);

                Console.WriteLine(i);
            }

            Console.Read();
        }

        public static void Handle(Object obj)
        {
            Console.WriteLine("thread:" + System.Threading.Thread.CurrentThread.ManagedThreadId);
            Console.WriteLine((int)obj * 100);
         
        }
    }
}

OutPut:

thread:1
0
1
2
3
4
5
6
7
thread:3
thread:5
thread:4
100
thread:4
400
thread:4
500
thread:4
600
thread:4
700
200
thread:6
300
0
thread:4
800
8
9
thread:5

900

ThreadPool.QueueUserWorkItem会生成一个线程,而且是随机额,没有先后顺序

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