A - Fractional Lotion
求有多少对(x, y)使得1/x + 1/y = 1/n。
(x+y) / (xy) = 1/n,设x=a*n,y=b*n,那么(a+b)/a*b=1。因为只有2^2 = 2*2,所以a和b两者必然分居2的两侧,即x和y必然一个大于2n,一个小于2n或者都等于2n。
#include <algorithm> #include <iostream> #include <stdlib.h> #include <string.h> #include <stdio.h> using namespace std; #define MAXN 10010 int cnt[MAXN]; void init() { for(int i = 1; i < MAXN; i++) { cnt[i] = 0; for(int j = i + 1; j <= 2 * i; j++) if((i * j) % (j - i) == 0) cnt[i]++; } } int one, n, tot; int main() { // freopen("A.in", "r", stdin); init(); while(scanf("%d/%d", &one, &n) == 2) { printf("%d\n", cnt[n]); } return 0; }
D - Fence Orthogonality(最小周长外接矩形)
和UVa 12307类似,题解在这里。
#include <algorithm> #include <stdlib.h> #include <string.h> #include <iostream> #include <stdio.h> #include <math.h> using namespace std; #define MAXN 10010 #define eps 1e-10 template <class T> inline int RD(T &x) { x = 0; char ch = getchar(); while(!isdigit(ch)) { ch = getchar(); if(ch == EOF) return 0; } while(isdigit(ch)) { x *= 10; x += ch - '0'; ch = getchar(); } return 1; } //const double pi = acos(-1.0); inline double sig(double x) { return (x > eps) - (x < -eps); }; typedef struct Point { double x, y; Point() {} Point(double _x, double _y): x(_x), y(_y) {} bool operator <(const Point &argu) const { return sig(x - argu.x) == 0 ? y < argu.y : x < argu.x; } double dis(const Point &argu) const { return sqrt((x - argu.x) * (x - argu.x) + (y - argu.y) * (y - argu.y)); } double dis2(const Point &argu) const { return (x - argu.x) * (x - argu.x) + (y - argu.y) * (y - argu.y); } double operator ^(const Point &argu) const { return x * argu.y - y * argu.x; } double operator *(const Point &argu) const { return x * argu.x + y * argu.y; } Point operator -(const Point &argu) const { return Point(x - argu.x, y - argu.y); } double len2() const { return x * x + y * y; } double len() const { return sqrt(x * x + y * y); } void in() { scanf("%lf%lf", &x, &y); } void out() { printf("%.3lf %.3lf\n", x, y); } }Vector; inline double Cross(const Point &o, const Point &a, const Point &b) { return (a - o) ^ (b - o); } int ConvexHull(Point p[], Point ch[], int n) { sort(p, p + n); int top = 0; for(int i = 0; i < n; i++) { while(top > 1 && Cross(ch[top - 2], ch[top - 1], p[i]) <= 0) top--; ch[top++] = p[i]; } int t = top; for(int i = n - 2; i >= 0; i--) { while(top > t && Cross(ch[top - 2], ch[top - 1], p[i]) <= 0) top--; ch[top++] = p[i]; } top--; return top; } void RotatingCalipers(Point p[], int n, double &minp) { int t = 1, l = 1, r = 1; minp = 1e15; for(int i = 0; i < n; i++) { //枚举边(p[i], p[i+1]) while(sig((p[i + 1] - p[i]) ^ (p[t + 1] - p[t])) > 0) t = (t + 1) % n; //找出最高点 while(sig((p[i + 1] - p[i]) * (p[r + 1] - p[r])) > 0) r = (r + 1) % n; //找出最右点 if(i == 0) l = (r + 1) % n; //初始化最左点 while(sig((p[i + 1] - p[i]) * (p[l + 1] - p[l])) < 0) l = (l + 1) % n; //找出最左点 double d = p[i + 1].dis(p[i]); double h = ((p[i + 1] - p[i]) ^ (p[t] - p[i])) / d; //三角形高 double w = ((p[i + 1] - p[i]) * (p[r] - p[l])) / d; //投影 minp = min(minp, 2 * (h + w)); } } Point pp[MAXN], ch[MAXN]; int n, c; double minp; void solve() { c = ConvexHull(pp, ch, n); ch[c] = ch[0]; RotatingCalipers(ch, c, minp); printf("%.10lf\n", minp); } int main() { // freopen("D.in", "r", stdin); while(RD(n)) { for(int i = 0; i < n; i++) RD(pp[i].x), RD(pp[i].y); solve(); } return 0; }