Aragorn's Story
Time Limit: 10000/3000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)
Total Submission(s): 2526 Accepted Submission(s): 709
them. It is guaranteed that for any two camps, there is one and only one path connect them. At first Aragorn know the number of enemies in every camp. But the enemy is cunning , they will increase or decrease the number of soldiers in camps. Every time the
enemy change the number of soldiers, they will set two camps C1 and C2. Then, for C1, C2 and all camps on the path from C1 to C2, they will increase or decrease K soldiers to these camps. Now Aragorn wants to know the number of soldiers in some particular
camps real-time.
For each case, The first line contains three integers N, M, P which means there will be N(1 ≤ N ≤ 50000) camps, M(M = N-1) edges and P(1 ≤ P ≤ 100000) operations. The number of camps starts from 1.
The next line contains N integers A1, A2, ...AN(0 ≤ Ai ≤ 1000), means at first in camp-i has Ai enemies.
The next M lines contains two integers u and v for each, denotes that there is an edge connects camp-u and camp-v.
The next P lines will start with a capital letter 'I', 'D' or 'Q' for each line.
'I', followed by three integers C1, C2 and K( 0≤K≤1000), which means for camp C1, C2 and all camps on the path from C1 to C2, increase K soldiers to these camps.
'D', followed by three integers C1, C2 and K( 0≤K≤1000), which means for camp C1, C2 and all camps on the path from C1 to C2, decrease K soldiers to these camps.
'Q', followed by one integer C, which is a query and means Aragorn wants to know the number of enemies in camp C at that time.
3 2 5 1 2 3 2 1 2 3 I 1 3 5 Q 2 D 1 2 2 Q 1 Q 3
7 4 8Hint1.The number of enemies may be negative. 2.Huge input, be careful.
#include<algorithm> #include<iostream> #include<string.h> #include<stdio.h> using namespace std; const int INF=0x3f3f3f3f; const int maxn=50010; typedef long long ll; #define lson L,mid,ls #define rson mid+1,R,rs int sz[maxn],dep[maxn],fa[maxn],son[maxn],id[maxn],top[maxn]; int add[maxn<<2],val[maxn],arr[maxn],cnt,ptr; struct node { int v; node *next; } ed[maxn<<1],*head[maxn]; void adde(int u,int v) { ed[cnt].v=v; ed[cnt].next=head[u]; head[u]=&ed[cnt++]; } void build(int L,int R,int rt) { add[rt]=0; if(L==R) { add[rt]=val[L]; return; } int ls=rt<<1,rs=ls|1,mid=(L+R)>>1; build(lson); build(rson); } void update(int L,int R,int rt,int l,int r,int d) { if(l<=L&&R<=r) { add[rt]+=d; return; } int ls=rt<<1,rs=ls|1,mid=(L+R)>>1; if(l<=mid) update(lson,l,r,d); if(r>mid) update(rson,l,r,d); } int qu(int L,int R,int rt,int p) { if(L==R) return add[rt]; int ls=rt<<1,rs=ls|1,mid=(L+R)>>1; if(p<=mid) return qu(lson,p)+add[rt]; else return qu(rson,p)+add[rt]; } void dfs(int u) { int v,ms=0; sz[u]=1,son[u]=-1; for(node *p=head[u];p!=NULL;p=p->next) { v=p->v; if(v==fa[u]) continue; dep[v]=dep[u]+1; fa[v]=u; dfs(v); if(sz[v]>ms) ms=sz[v],son[u]=v; sz[u]+=sz[v]; } } void getid(int u,int ft) { id[u]=++ptr,top[u]=ft; val[ptr]=arr[u]; if(son[u]!=-1) getid(son[u],top[u]); for(node *p=head[u];p!=NULL;p=p->next) { if(p->v==son[u]||p->v==fa[u]) continue; getid(p->v,p->v); } } void init(int rt) { fa[rt]=-1; dep[rt]=ptr=0; dfs(rt); getid(rt,rt); } void uppath(int u,int v,int d) { int f1=top[u],f2=top[v]; while(f1!=f2) { if(dep[f1]<dep[f2]) swap(f1,f2),swap(u,v); update(1,ptr,1,id[f1],id[u],d); u=fa[f1],f1=top[u]; } if(dep[u]>dep[v]) swap(u,v); update(1,ptr,1,id[u],id[v],d); } int main() { int n,m,p,i,u,v,w,rt; char cmd[100]; while(~scanf("%d%d%d",&n,&m,&p)) { for(i=1;i<=n;i++) scanf("%d",&arr[i]); cnt=0; memset(head,0,sizeof head); for(i=1;i<n;i++) { scanf("%d%d",&u,&v); adde(u,v); adde(v,u); } rt=(n+1)/2; init(rt); build(1,ptr,1); while(p--) { scanf("%s%d",cmd,&u); if(cmd[0]=='Q') printf("%d\n",qu(1,ptr,1,id[u])); else { scanf("%d%d",&v,&w); if(cmd[0]=='D') w=-w; uppath(u,v,w); } } } return 0; }