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【BREW MP】BUIW 头文件汇聚

2019年05月28日 ⁄ 综合 ⁄ 共 6336字 ⁄ 字号 评论关闭

转载出处  http://blog.csdn.net/create2010/article/details/6424353

#ifndef INCLUDER_BUIW_H_
#define INCLUDER_BUIW_H_

//Form
 #include "AEEForm.h"
 #include "AEECLSID_FORM.bid"
//RootForm
 #include "AEERootForm.h"
 #include "AEECLSID_ROOTFORM.bid"
//Popup
 #include "AEEPopup.h"
 #include "AEECLSID_POPUPFORM.bid"  /*Identifies the class ID of the popup form*/
 #include "AEECLSID_POPUPMENUFORM.bid"  /*Identifies the class ID of the popup menu form*/
 #include "AEECLSID_POPUPMENUFORM_SCROLL.bid" /*Identifies the class ID of the popup menu form with scrollbar*/
//Dialog
 #include "AEEDialog.h"
 #include "AEECLSID_DIALOGFORM.bid"  /*Identifies the class ID of the dialog form*/
 #include "AEECLSID_PROGRESSDIALOG.bid"  /*Identifies the class ID of the progress dialog*/
 #include "AEECLSID_INFODIALOG.bid"  /*Identifies the class ID of the info message dialog*/
 #include "AEECLSID_ERRORDIALOG.bid"  /*Identifies the class ID of the error message dialog*/
 #include "AEECLSID_WARNDIALOG.bid"  /*Identifies the class ID of the warning message dialog*/
//listForm
 #include "AEEListForm.h"
 #include "AEECLSID_LISTFORM.bid"  /*Identifies the class ID of the list form*/
 #include "AEECLSID_LISTFORM_SCROLL.bid"  /*Identifies the class ID of the scrollbar list form*/
//Bitmap Widget
 #include "AEEBitmapWidget.h"
 #include "AEECLSID_BITMAPWIDGET.bid"  /*Identifies the class ID of the bitmap widget*/
//Blend Widget
 #include "AEEBlendWidget.h"
 #include "AEECLSID_BLENDWIDGET.bid"  /*Identifies the class ID of the blend widget*/
//Border Widget
 #include "AEEBorderWidget.h"
 #include "AEECLSID_BORDERWIDGET.bid"  /*Identifies the class ID of the border widget*/
//button Widget
 #include "AEEButtonWidget.h"
 #include "AEECLSID_BUTTONWIDGET.bid"  /*Identifies the class ID of the button widget*/
//Canvas
 #include "AEECanvas.h"
 #include "AEECLSID_CANVAS.bid"   /*Class ID for an instance of an ICanvas object*/
//Card Container
 #include "AEECardContainer.h"
 #include "AEECLSID_CARDCONTAINER.bid"  /*Identifies the class ID of the card container*/
//Caret Widget
 #include "AEECaretWidget.h"
 #include "AEECLSID_CARETWIDGET.bid"  /*Identifies the class ID of the caret widget*/
//Check Widget
 #include "AEECheckWidget.h"
 #include "AEECLSID_CHECKWIDGET.bid"  /*Identifies the class ID of the checkbox widget*/
 #include "AEECLSID_RADIOWIDGET.bid"  /*Identifies the class ID of the radio button widget*/
//Constraint Container
 #include "AEEConstraintContainer.h"
 #include "AEECLSID_CONSTRAINTCONTAINER.bid" /*Identifies the class ID of the constraint container*/
//Cursor Widget
 #include "AEECursorWidget.h"
 #include "AEECLSID_CURSORWIDGET.bid"  /*Identifies the class ID of the cursor widget*/
//DateTime Widget
 #include "AEEDateTimeWidget.h"
 #include "AEECLSID_JULIANDATEWIDGET.bid" /* Identifies the class ID of the julian date widget*/
 #include "AEECLSID_JULIANTIMEWIDGET.bid" /* Identifies the class ID of the julian time widget*/
 #include "AEECLSID_DATEWIDGET.bid"  /* Identifies the class ID of the date widget (DEPRECATED)*/
 #include "AEECLSID_TIMEWIDGET.bid"  /* Identifies the class ID of the time widget (DEPRECATED)*/
//Display Canvas
 #include "AEEDisplayCanvas.h"
 #include "AEECLSID_DISPLAYCANVAS.bid"  /*Class ID for an instance of an ICanvas object*/
//DrawDecorator Widget
 #include "AEEDrawDecoratorWidget.h"
 #include "AEECLSID_DRAWDECORATORWIDGET.bid" /*Identifies the class ID of the draw decorator widget*/
//FontMap Model
 #include "AEEFontMapModel.h"
 #include "AEECLSID_FONTMAPMODEL.bid"  /*Identifies the class ID of the font map model*/
//Grid Container
 #include "AEEGridContainer.h"
 #include "AEECLSID_GRIDCONTAINER.bid"  /*Identifies the class ID of the grid container*/
//ImageStatic Widget
 #include "AEEImageStaticWidget.h"
 #include "AEECLSID_IMAGESTATICWIDGET.bid" /*Identifies the class ID of the image static widget*/
//Image Widget
 #include "AEEImageWidget.h"
 #include "AEECLSID_IMAGEWIDGET.bid"  /*Identifies the class ID of the image widget*/
//List Widget
 #include "AEEListWidget.h"
 #include "AEECLSID_LISTWIDGET.bid"  /*Identifies the class ID of the list widget*/
 #include "AEECLSID_PICKWIDGET.bid"  /*Identifies the class ID of the pick widget*/
 #include "AEECLSID_GRIDWIDGET.bid"  /*Identifies the class ID of the grid widget*/
//Locale
 #include "AEELocale.h"
 #include "AEECLSID_CURRENTLOCALE.bid"  /*Identifies the ID of the current system locale class.*/
//Menu Model
 #include "AEEMenuModel.h"
 #include "AEECLSID_MENUMODEL.bid"  /*Identifies the class ID of the menu model*/
//Progress Widget
 #include "AEEProgressWidget.h"
 #include "AEECLSID_PROGRESSWIDGET.bid"  /*Identifies the class ID of the progress widget*/
//Prop Container
 #include "AEEPropContainer.h"
 #include "AEECLSID_PROPCONTAINER.bid"  /*Identifies the class ID of the prop container*/
//ResFile
 #include "AEEResFile.h"
 #include "AEECLSID_RESFILE.bid"   /*Identifies the class ID of the ResFile */
//Root Container
 #include "AEERootContainer.h"
 #include "AEECLSID_ROOTCONTAINER.bid"   /*Identifies the class ID of the root container*/
//Scroll Widget
 #include "AEEScrollWidget.h"
 #include "AEECLSID_SCROLLBARWIDGET.bid"  /*Identifies the class ID of the scrollbar widget*/
 #include "AEECLSID_SCROLLINDICATORWIDGET.bid" /*Identifies the class ID of the scroll indicator widget*/
//Slider Widget
 #include "AEESliderWidget.h"
 #include "AEECLSID_SLIDERWIDGET.bid"  /*Identifies the class ID of the slider widget*/
//Softkey Widget
 #include "AEESoftkeyWidget.h"
 #include "AEECLSID_SOFTKEYWIDGET.bid"  /*Identifies the class ID of the softkey widget*/
//Static Widget
 #include "AEEStaticWidget.h"
 #include "AEECLSID_STATICWIDGET.bid"  /*Identifies the class ID of the static widget*/ 
//Tab Widget
 #include "AEETabWidget.h"
 #include "AEECLSID_TABWIDGET.bid"  /*Identifies the class ID of the tab widget*/ 
//Text Widget
 #include "AEETextWidget.h"
 #include "AEECLSID_TEXTWIDGET.bid"  /*Identifies the class ID of the softkey widget*/ 
//Title Widget
 #include "AEETitleWidget.h"
 #include "AEECLSID_TITLEWIDGET.bid"  /*Identifies the class ID of the title widget*/ 
//Transition
 #include "AEETransition.h"
 #include "AEECLSID_FADER.bid"   /*Identifies the class ID of the popup form*/ 
 #include "AEECLSID_MOVER.bid"   /*Identifies the class ID of the popup menu form*/ 
//Vector Model
 #include "AEEVectorModel.h"
 #include "AEECLSID_VECTORMODEL.bid"  /*Identifies the class ID of the vector model*/ 
//Viewport Widget
 #include "AEEViewportWidget.h"
 #include "AEECLSID_VIEWPORTWIDGET.bid"   /*Identifies the class ID of the viewport widget*/ 
//WModel
 #include "AEEWModel.h"
 #include "AEECLSID_VALUEMODEL.bid"  /*Identifies the class ID of the value model*/ 
 #include "AEECLSID_INTERFACEMODEL.bid"  /*Identifies the class ID of the interface model*/      
//XYContainer
 #include "AEEXYContainer.h"
 #include "AEECLSID_XYCONTAINER.bid"  /*Identifies the class ID of the XY container*/ 
//Array Model
 #include "AEEArrayModel.h"
 #include "AEECLSID_ARRAYMODEL.bid"  /*Identifies the class ID of the array model*/
//IBASE_AddRef
 #ifndef ADDREFIF
 #define ADDREFIF(p) if(p){IBASE_AddRef((IBase*)p);p=NULL;}
 #endif
//IBASE_Release
 #ifndef RELEASEIF
 #define RELEASEIF(p) if(p){IBASE_Release((IBase*)p);p=NULL;}
 #endif

#endif

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