## 用C++实现的贪吃蛇游戏

2020年02月10日 操作系统 ⁄ 共 3363字 ⁄ 字号 评论关闭

#### 代码如下：

`//"贪吃蛇游戏"V1.0//李国良于2016年12月29日编写完成#include <iostream>#include <string>#include <ctime>#include <windows.h>#include <conio.h>using namespace std;int food[2] = { 9, 9 };//初始食物坐标int snake[1000][2];//蛇身坐标int length = 1;//初始蛇长int headX, headY;//蛇头坐标int speed = 500;//游戏难度int score = 0;//分数int level = 1;//难度等级string name;//玩家姓名void gotoxy(short x, short y);//移动光标int setdirection(int x);//确定方向变量void changesnake(int x);//改变蛇身坐标void ifchangefood();//判断蛇是否吃到食物void makefood();//创造新食物bool judgelife();//判断蛇是否存活void drawsnake();//画蛇void drawfood();//画食物void drawwall();//画墙void drawscore();//画数据void draw();//绘图int main(){ SetConsoleTitle("贪吃蛇游戏"); int po = 2;//初始方向变量 snake[0][0] = 7; snake[0][1] = 7;//初始蛇头坐标 headX = snake[0][0]; headY = snake[0][1]; gotoxy(30, 7); cout << "欢迎来到贪吃蛇游戏"; gotoxy(30, 9); cout << "作者：李国良 版本1.0"; gotoxy(30, 11); cout << "请输入你的姓名："; cin >> name; system("cls"); gotoxy(30, 7); cout << "游戏控制方式:"; gotoxy(30, 9); cout << "W键:向上 S键:向下"; gotoxy(30, 11); cout << "A键:向左 D键:向右"; gotoxy(30, 13); cout << "空格键:暂停"; gotoxy(30, 15); cout << "将游戏窗口最大化之后"; gotoxy(30, 17); cout << "按回车键开始游戏..."; cin.get(); cin.get(); system("cls"); while (true) { po = setdirection(po); system("cls"); changesnake(po); ifchangefood(); if (!judgelife()) break; draw(); Sleep(speed); } gotoxy(30, 10); cout << "Game Over!!!"; Sleep(2000); gotoxy(28, 12); system("pause"); return 0;}void gotoxy(short x, short y){ COORD position = { x, y }; HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleCursorPosition(hOut, position);}int setdirection(int x){ char ch; if (_kbhit()) { ch = _getch(); switch (ch) { case 'w': x = 1; break; case 's': x = 2; break; case 'a': x = 3; break; case 'd': x = 4; break; case ' ': gotoxy(37, 16); cout << "游 戏 暂 停. . ."; gotoxy(37, 18); system("pause"); break; default: break; } } return x;}void changesnake(int x){ switch (x) { case 1: headY -= 1; break; case 2: headY += 1; break; case 3: headX -= 1; break; case 4: headX += 1; break; default: break; } for (int i = length; i > 0; --i) { for (int j = 0; j < 2; ++j) { snake[i][j] = snake[i - 1][j]; } } snake[0][0] = headX; snake[0][1] = headY;}void ifchangefood(){ if (snake[0][0] == food[0] && snake[0][1] == food[1]) { length++; makefood(); ++score; if (length > 5) { speed = 450; level = 2; } if (length > 10) { speed = 400; level = 3; } if (length > 15) { speed = 350; level = 4; } if (length > 20) { speed = 300; level = 5; } if (length > 25) { speed = 250; level = 6; } if (length > 30) { speed = 200; level = 7; } if (length > 35) { speed = 150; level = 8; } if (length > 40) { speed = 100; level = 9; } if (length > 45) { speed = 50; level = 10; } }}void makefood(){ srand((unsigned)time(NULL)); food[0] = rand() % 30 + 2; food[1] = rand() % 30 + 4; for (int m = 0; m < length; ++m) { if (food[0] == snake[m][0] && food[1] == snake[m][1]) { makefood(); break; } }}bool judgelife(){ for (int x = 1; x < length; ++x) { if (headX == snake[x][0] && headY == snake[x][1]) { return false; } } if (headX < 1 || headY < 3 || headX > 34 || headY > 34) return false; else return true;}void drawsnake(){ gotoxy(snake[0][0], snake[0][1]); cout << "@"; for (int n = 1; n < length; ++n) { gotoxy(snake[n][0], snake[n][1]); cout << "#"; }}void drawfood(){ gotoxy(food[0], food[1]); cout << "\$";}void drawwall(){ gotoxy(0, 0); cout << "------------------------------------"; gotoxy(16, 1); cout << "贪吃蛇"; gotoxy(0, 2); cout << "++++++++++++++++++++++++++++++++++++"; gotoxy(0, 35); cout << "------------------------------------"; for (int x = 0; x < 35; ++x) { gotoxy(0, x); cout << "|"; gotoxy(35, x); cout << "|"; }}void drawscore(){ gotoxy(37, 10); cout << "分数：" << score; gotoxy(37, 12); cout << "等级：" << level; gotoxy(37, 14); cout << "玩家姓名：" << name;}void draw(){ drawsnake(); drawfood(); drawwall(); drawscore();}`