采用的编译环境为VC++6.0
(一)第一个窗口函数
FirstWindow.c
LRESULT CALLBACK ProcWinMain(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT stPs;
RECT stRect;
HDC hDc;
switch(uMsg)
{
case WM_PAINT:
hDc = BeginPaint(hWnd, &stPs);
GetClientRect(hWnd, &stRect);
DrawText(hDc, TEXT("Win32 Programing, Simple and Powerful"), -1, &stRect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
EndPaint(hWnd, &stPs);
return 0;
case WM_CLOSE:
DestroyWindow(hWnd);
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow)
{
WNDCLASSEX stWndCls;
MSG stMsg;
HWND hWnd;
RtlZeroMemory(&stWndCls, sizeof(stWndCls));
stWndCls.hCursor = LoadCursor(NULL, IDC_ARROW);
stWndCls.hIcon = LoadIcon(NULL, IDI_APPLICATION);
stWndCls.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
stWndCls.cbWndExtra = 0;
stWndCls.cbClsExtra = 0;
stWndCls.hInstance = hInstance;
stWndCls.cbSize = sizeof(WNDCLASSEX);
stWndCls.style = CS_HREDRAW | CS_VREDRAW;
stWndCls.lpfnWndProc = ProcWinMain;
stWndCls.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
stWndCls.lpszClassName = TEXT("MyClass");
stWndCls.lpszMenuName = NULL;
RegisterClassEx(&stWndCls);
hWnd = CreateWindowEx(WS_EX_CLIENTEDGE, TEXT("MyClass"), TEXT("My First Window"),
WS_OVERLAPPEDWINDOW, 100, 100, 600, 400, NULL, NULL, hInstance, NULL);
CreateWindowEx(0, TEXT("Button"), TEXT("&OK"), WS_CHILD | WS_VISIBLE, 10, 10, 65, 22, hWnd, (HMENU)1, hInstance, NULL);
ShowWindow(hWnd, SW_SHOWNORMAL);
UpdateWindow(hWnd);
while(GetMessage(&stMsg, NULL, 0, 0))
{
TranslateMessage(&stMsg);
DispatchMessage(&stMsg);
}
return stMsg.wParam;
}
(二)窗口间的通信
//窗口间消息发送 接收程序Receive.c 代码在FirstWindow.c代码ProcWinMain函数中添加变量定义:
//然后在处理WM_PAINT消息代码段后添加下述代码:
MessageBox(NULL, buffer, TEXT("Success!"), MB_OK | MB_ICONINFORMATION);
return 0;
//发送函数Send.c代码:
HWND hWnd;
TCHAR szBuffer[256];
const TCHAR szCaption[] = TEXT("SendMessage");
const TCHAR szStart[] = TEXT("Press OK start SendMessage, param: %08x ");
const TCHAR szReturn[] = TEXT("SendMessage returned!");
const TCHAR szDestClass[] = TEXT("MyClass");
const TCHAR szText[] = TEXT("Text send to other windows");
const TCHAR szNotFound[] = TEXT("Receive Message Window not found");
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR CmdLine, int iCmdShow)
{
if((hWnd = FindWindow(szDestClass, NULL)) != NULL)
{
wsprintf(szBuffer, szStart, szText);
MessageBox(NULL, szBuffer, szCaption, MB_OK);
SendMessage(hWnd, WM_SETTEXT, 0, (LPARAM)szText);
MessageBox(NULL, szReturn, szCaption, MB_OK);
}
else
MessageBox(NULL, szNotFound, szCaption, MB_OK);
return 0;
}
(三)窗口间数据传递
//只要将(二)中接收代码Receive.c中case: WM_SETTEXT段替换为:
//只要将(二)中发送文件Send.c中WinMain改为: