#include <stdlib.h>
#include <memory.h>
#include <vector>
#include <string>
#include <iostream>
#include <windows.h>
using namespace std;
#pragma pack(push)
#pragma pack(1)
template <typename T>
class Singleton
{
};
class CMatchListMgr: public Singleton<CMatchListMgr>
{
};
int main( )
{
cout<<sizeof(CMatchListMgr)<<endl;
return 0;
}