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VS2008+ffmpeg_sdk 3.2 + sdl 播放视频(有声音)

2013年09月03日 ⁄ 综合 ⁄ 共 7566字 ⁄ 字号 评论关闭

在上一篇播放视频  http://blog.csdn.net/abowu/article/details/7284345

有两个问题没有解决,1、没有声音,2、播放视频太快。本文解声音问题

将tes.cpp代码改成

#include <stdio.h>
#include <stdlib.h>

#ifdef __cplusplus
extern "C" {
#endif
	#include "libavcodec/avcodec.h"
	#include "libavformat/avformat.h"
	#include "libswscale/swscale.h"
#ifdef __cplusplus
}
#endif

#include "sdl\SDL.h"
#include "sdl\SDL_thread.h"

#ifdef __MINGW32__
#undef main /* Prevents SDL from overriding main() */
#endif

#define SDL_AUDIO_BUFFER_SIZE 1024

typedef struct PacketQueue {
  AVPacketList *first_pkt, *last_pkt;
  int nb_packets;
  int size;
  SDL_mutex *mutex;
  SDL_cond *cond;
} PacketQueue;

PacketQueue audioq;

int quit = 0;

void packet_queue_init(PacketQueue *q) {
  memset(q, 0, sizeof(PacketQueue));
  q->mutex = SDL_CreateMutex();
  q->cond = SDL_CreateCond();
}
int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
	  AVPacketList *pkt1;
 if(av_dup_packet(pkt) < 0) {
    return -1;
  }
 pkt1 = reinterpret_cast<AVPacketList *>(av_malloc(sizeof(AVPacketList)));//reinterpret_cast强制转换
   if (!pkt1)
    return -1;
  pkt1->pkt = *pkt;
  pkt1->next = NULL;

    SDL_LockMutex(q->mutex);

	  
  if (!q->last_pkt)
    q->first_pkt = pkt1;
  else
    q->last_pkt->next = pkt1;
  q->last_pkt = pkt1;
  q->nb_packets++;
  q->size += pkt1->pkt.size;
  SDL_CondSignal(q->cond);
  SDL_UnlockMutex(q->mutex);
	 return 0;
}

static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)
{
  AVPacketList *pkt1;
  int ret;
  
  SDL_LockMutex(q->mutex);
  
  for(;;) {
    
    if(quit) {
      ret = -1;
      break;
    }

    pkt1 = q->first_pkt;
    if (pkt1) {
      q->first_pkt = pkt1->next;
      if (!q->first_pkt)
	q->last_pkt = NULL;
      q->nb_packets--;
      q->size -= pkt1->pkt.size;
      *pkt = pkt1->pkt;
      av_free(pkt1);
      ret = 1;
      break;
    } else if (!block) {
      ret = 0;
      break;
    } else {
      SDL_CondWait(q->cond, q->mutex);
    }
  }
  SDL_UnlockMutex(q->mutex);
  return ret;
}

int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf, int buf_size) {

  static AVPacket pkt;
  static uint8_t *audio_pkt_data = NULL;
  static int audio_pkt_size = 0;

  int len1, data_size;

  for(;;) {
    while(audio_pkt_size > 0) {
      data_size = buf_size;
      len1 = avcodec_decode_audio2(aCodecCtx, (int16_t *)audio_buf, &data_size, 
				  audio_pkt_data, audio_pkt_size);
      if(len1 < 0) {
	/* if error, skip frame */
	audio_pkt_size = 0;
	break;
      }
      audio_pkt_data += len1;
      audio_pkt_size -= len1;
      if(data_size <= 0) {
	/* No data yet, get more frames */
	continue;
      }
      /* We have data, return it and come back for more later */
      return data_size;
    }
    if(pkt.data)
      av_free_packet(&pkt);

    if(quit) {
      return -1;
    }

    if(packet_queue_get(&audioq, &pkt, 1) < 0) {
      return -1;
    }
    audio_pkt_data = pkt.data;
    audio_pkt_size = pkt.size;
  }
}

void audio_callback(void *userdata, Uint8 *stream, int len) {

  AVCodecContext *aCodecCtx = (AVCodecContext *)userdata;
  int len1, audio_size;

  static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
  static unsigned int audio_buf_size = 0;
  static unsigned int audio_buf_index = 0;

  while(len > 0) {
    if(audio_buf_index >= audio_buf_size) {
      /* We have already sent all our data; get more */
      audio_size = audio_decode_frame(aCodecCtx, audio_buf, sizeof(audio_buf));
      if(audio_size < 0) {
	/* If error, output silence */
	audio_buf_size = 1024; // arbitrary?
	memset(audio_buf, 0, audio_buf_size);
      } else {
	audio_buf_size = audio_size;
      }
      audio_buf_index = 0;
    }
    len1 = audio_buf_size - audio_buf_index;
    if(len1 > len)
      len1 = len;
    memcpy(stream, (uint8_t *)audio_buf + audio_buf_index, len1);
    len -= len1;
    stream += len1;
    audio_buf_index += len1;
  }
}

int main() {
  AVFormatContext *pFormatCtx;
  int             i, videoStream, audioStream;
  AVCodecContext  *pCodecCtx;
  AVCodec         *pCodec;
  AVFrame         *pFrame; 
  AVFrame         *pFrameRGB;
  AVPacket        packet;
  int             frameFinished;
  int             numBytes;
  uint8_t         *buffer;
  float           aspect_ratio;

  AVCodecContext  *aCodecCtx;
  AVCodec         *aCodec;

  SDL_Overlay     *bmp;
  SDL_Surface     *screen;
  SDL_Rect        rect;
  SDL_Event       event;
  SDL_AudioSpec   wanted_spec, spec;
  static struct SwsContext *img_convert_ctx;
  char * filePath="test.mp4";
  // Register all formats and codecs
  av_register_all();

  if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
    fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
    exit(1);
  }

    // Open video file
  if(av_open_input_file(&pFormatCtx, filePath, NULL, 0, NULL)!=0)
    return -1; // Couldn't open file
  
  // Retrieve stream information
  if(av_find_stream_info(pFormatCtx)<0)
    return -1; // Couldn't find stream information
  
  // Dump information about file onto standard error
  dump_format(pFormatCtx, 0, filePath, 0);
    // Find the first video stream
  videoStream=-1;
   audioStream=-1;
  for(i=0; i<pFormatCtx->nb_streams; i++) {
    if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_VIDEO &&
       videoStream < 0) {
      videoStream=i;
    }
    if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_AUDIO &&
       audioStream < 0) {
      audioStream=i;
    }
  }



  if(videoStream==-1)
    return -1; // Didn't find a video stream

  if(audioStream==-1)
    return -1;
  aCodecCtx=pFormatCtx->streams[audioStream]->codec;
  // Set audio settings from codec info
  wanted_spec.freq = aCodecCtx->sample_rate;
  wanted_spec.format = AUDIO_S16SYS;
  wanted_spec.channels = aCodecCtx->channels;
  wanted_spec.silence = 0;
  wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
  wanted_spec.callback = audio_callback;
  wanted_spec.userdata = aCodecCtx;
  
  if(SDL_OpenAudio(&wanted_spec, &spec) < 0) {
    fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
    return -1;
  }
  aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
  if(!aCodec) {
    fprintf(stderr, "Unsupported codec!\n");
    return -1;
  }
  avcodec_open(aCodecCtx, aCodec);

  // audio_st = pFormatCtx->streams[index]
  packet_queue_init(&audioq);
  SDL_PauseAudio(0);

	  // Get a pointer to the codec context for the video stream
  pCodecCtx=pFormatCtx->streams[videoStream]->codec;

    // Find the decoder for the video stream
  pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
  if(pCodec==NULL) {
    fprintf(stderr, "Unsupported codec!\n");
    return -1; // Codec not found
  }
	  // Open codec
  if(avcodec_open(pCodecCtx, pCodec)<0)
    return -1; // Could not open codec

    // Allocate video frame
  pFrame=avcodec_alloc_frame();
  
  // Allocate an AVFrame structure
  pFrameRGB=avcodec_alloc_frame();
  if(pFrameRGB==NULL)
    return -1;


  // Make a screen to put our video
#ifndef __DARWIN__
        screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0);
#else
        screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 24, 0);
#endif
  if(!screen) {
    fprintf(stderr, "SDL: could not set video mode - exiting\n");
    exit(1);
  }



   // Allocate a place to put our YUV image on that screen
  bmp = SDL_CreateYUVOverlay(pCodecCtx->width,
				 pCodecCtx->height,
				 SDL_YV12_OVERLAY,
				 screen);

    
  // Determine required buffer size and allocate buffer
  numBytes=avpicture_get_size(PIX_FMT_RGB24, pCodecCtx->width,
			      pCodecCtx->height);
  buffer=(uint8_t *)av_malloc(numBytes*sizeof(uint8_t));

    // Assign appropriate parts of buffer to image planes in pFrameRGB
  // Note that pFrameRGB is an AVFrame, but AVFrame is a superset
  // of AVPicture
  avpicture_fill((AVPicture *)pFrameRGB, buffer, PIX_FMT_RGB24,
		 pCodecCtx->width, pCodecCtx->height);

  // Read frames and save first five frames to disk
  i=0;
  while(av_read_frame(pFormatCtx, &packet)>=0) {
		    if(packet.stream_index==videoStream) {
				      // Decode video frame
				 avcodec_decode_video(pCodecCtx, pFrame, &frameFinished,packet.data, packet.size);
				   if(frameFinished) {


							SDL_LockYUVOverlay(bmp);
							AVPicture pict;
							pict.data[0] = bmp->pixels[0];
							pict.data[1] = bmp->pixels[2];
							pict.data[2] = bmp->pixels[1];

							pict.linesize[0] = bmp->pitches[0];
							pict.linesize[1] = bmp->pitches[2];
							pict.linesize[2] = bmp->pitches[1];


							// Convert the image from its native format to RGB
						img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height,pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height,PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL);
						// Convert the image from its native format to RGB
sws_scale(img_convert_ctx, pFrame->data, pFrame->linesize,0, pCodecCtx->height, pict.data, pict.linesize);
			

							SDL_UnlockYUVOverlay(bmp);
	
							rect.x = 0;
							rect.y = 0;
							rect.w = pCodecCtx->width;
							rect.h = pCodecCtx->height;
							SDL_DisplayYUVOverlay(bmp, &rect);
							av_free_packet(&packet);
				   }

			}else if(packet.stream_index==audioStream){
				 packet_queue_put(&audioq, &packet);
			}else {
		  av_free_packet(&packet);
    }
			    // Free the packet that was allocated by av_read_frame
		
		SDL_PollEvent(&event);
		 switch(event.type) {
			case SDL_QUIT:
			quit = 1;
			SDL_Quit();
			exit(0);
			break;
			default:
			break;
		 }


  }
  // Free the RGB image
  av_free(buffer);
  av_free(pFrameRGB);
  
  // Free the YUV frame
  av_free(pFrame);
  
  // Close the codec
  avcodec_close(pCodecCtx);
  
  // Close the video file
  av_close_input_file(pFormatCtx);
  
  printf("执行完毕\n");
  system("pause");
  return 0;
}

OK,测试声音正常,但视频速度还是很快。

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