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VS 2008 修改C++文件默认模板

2012年05月25日 ⁄ 综合 ⁄ 共 1464字 ⁄ 字号 评论关闭

1.找到目录..\Program Files (x86)\Microsoft Visual Studio 9.0\VC\vcprojectitems 下的newc++file.cpp文件;

2.用管理员身份运行记事本程序打开该文件(win7中直接打开无法修改);

3.修改该模板文件,成功。

newc++file.cpp

 1 /*
 2 Author: ShiJiabin@nbu.cn
 3 */
 4 #include "D3D9_Utility.h"
 5 
 6 /*
 7 * Globals
 8 */
 9 
10 IDirect3DDevice9* Device = 0;
11 
12 /*
13 * Framework Functions
14 */
15 
16 bool Setup()
17 {
18     // Nothing to setup in this sample.
19     return true;
20 }
21 
22 void Cleanup()
23 {
24     // Nothing to cleanup in this sample.
25 }
26 
27 bool Display(float timeDelta)
28 {
29     if ( Device )
30     {
31         // Instruct the device to set each pixel on the back buffer black -
32         // D3DCLEAR_TARGET: 0x00000000 (black) - and to set each pixel on
33         // the depth buffer to a value of 1.0 - D3DCLEAR_ZBUFFER: 1.0f.
34         Device->Clear(0, 0, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0x00000000, 1.0f, 0);
35 
36         // Swap the back and front buffers.
37         Device->Present(0, 0, 0, 0);
38 
39     }
40     return true;
41 }
42 
43 /*
44 * WndProc
45 */
46 
47 LRESULT CALLBACK D3D9::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
48 {
49     switch( msg)
50     {
51     case WM_DESTROY:
52         PostQuitMessage(0);
53         break;
54     case WM_KEYDOWN:
55         if (wParam == VK_ESCAPE)
56             DestroyWindow(hwnd);
57         break;
58     }
59     return DefWindowProc(hwnd, msg, wParam, lParam);
60 }
61 
62 /*
63 * WinMain
64 */
65 
66 int WINAPI WinMain(HINSTANCE hinstance,
67                    HINSTANCE prevInstance,
68                    PSTR cmdLine,
69                    int showCmd)
70 {
71     if ( !D3D9::InitD3D(hinstance,
72         Width, Height, true, D3DDEVTYPE_HAL, &Device) )
73     {
74         MessageBox(0, TEXT("InitD3D() - FAILED"), 0, 0);
75         return 0;
76     }
77 
78     if (!Setup())
79     {
80         MessageBox(0, TEXT("Setup() - FAILED"), 0, 0);
81         return 0;
82     }
83 
84     D3D9::EnterMsgLoop( Display );
85 
86     Cleanup();
87 
88     Device->Release();
89 
90     return 0;
91 }

 

 

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