实现一个简单的计算器:
1.定义一个运算类,该类应该有2个操作数属性;一个结果方法,考虑到不同运算情况下运算结果不一样,所以此处用抽象方法,子类方便去重写;当然,还需要一个对输入数字的检查方法
/// <summary> /// 运算类 /// </summary> public class Operation { private double _numberA = 0; private double _numberB = 0; /// <summary> /// 数字A /// </summary> public double NumberA { get { return _numberA; } set { _numberA = value; } } /// <summary> /// 数字B /// </summary> public double NumberB { get { return _numberB; } set { _numberB = value; } } /// <summary> /// 得到运算结果 /// </summary> /// <remarks>抽象方法,可重写</remarks> /// <returns></returns> public virtual double GetResult() { double result = 0; return result; } /// <summary> /// 检查输入的字符串是否准确 /// </summary> /// <param name="currentNumber">当前数字</param> /// <param name="inputString">输入的数字</param> /// <returns></returns> public static string checkNumberInput(string currentNumber, string inputString) { string result = ""; if (inputString == ".") { if (currentNumber.IndexOf(".") < 0)//没有小数位 { if (currentNumber.Length == 0)//当前数字是空 result = "0."; else result = currentNumber + ".";//不为空就加一个小数点 } } else if (currentNumber == "0") //当前数字是0 { result = inputString; } else { result = currentNumber + inputString; } return result; } }
2.实现各种运算方法
/// <summary> /// 加法类 /// </summary> class OperationAdd : Operation { public override double GetResult() { double result = 0; result = NumberA + NumberB; return result; } } /// <summary> /// 减法类 /// </summary> class OperationSub : Operation { public override double GetResult() { double result = 0; result = NumberA - NumberB; return result; } } /// <summary> /// 乘法类 /// </summary> class OperationMul : Operation { public override double GetResult() { double result = 0; result = NumberA * NumberB; return result; } } /// <summary> /// 除法类 /// </summary> class OperationDiv : Operation { public override double GetResult() { double result = 0; if (NumberB == 0) throw new Exception("除数不能为0。"); result = NumberA / NumberB; return result; } } /// <summary> /// 平方类 /// </summary> class OperationSqr : Operation { public override double GetResult() { double result = 0; result = NumberB * NumberB; return result; } } /// <summary> /// 平方根类 /// </summary> class OperationSqrt : Operation { public override double GetResult() { double result = 0; if (NumberB < 0) throw new Exception("。"); result = Math.Sqrt(NumberB); return result; } } /// <summary> /// 相反数类 /// </summary> class OperationReverse : Operation { public override double GetResult() { double result = 0; result = -NumberB; return result; } }
3.下面我们来实现加工厂的处理
通过传进不同的运算符得到不同对象模板,然后进行对应的模板方法运算
/// <summary> /// 运算类工厂 /// </summary> public class OperationFactory { public static Operation createOperate(string operate) { Operation oper = null; switch (operate) { case "+": { oper = new OperationAdd(); break; } case "-": { oper = new OperationSub(); break; } case "*": { oper = new OperationMul(); break; } case "/": { oper = new OperationDiv(); break; } case "sqr": { oper = new OperationSqr(); break; } case "sqrt": { oper = new OperationSqrt(); break; } case "+/-": { oper = new OperationReverse(); break; } } return oper; } }
5.最后我们来控制台程序测试下;
static void Main(string[] args) { try { Console.Write("请输入数字A:"); string strNumberA = Console.ReadLine(); Console.Write("请选择运算符号(+、-、*、/):"); string strOperate = Console.ReadLine(); Console.Write("请输入数字B:"); string strNumberB = Console.ReadLine(); string strResult = ""; Operation oper; oper = OperationFactory.createOperate(strOperate); oper.NumberA = Convert.ToDouble(strNumberA); oper.NumberB = Convert.ToDouble(strNumberB); strResult = oper.GetResult().ToString(); Console.WriteLine("结果是:" + strResult); Console.ReadLine(); } catch (Exception ex) { Console.WriteLine("您的输入有错:" + ex.Message); } }